Just played the initial release and I feel like there's a nugget of a good and interesting game in there, but there are major problems which currently inhibit playability. I'm not talking about the barebones amount of activity or the meaninglessness of going to work, as those are things that will change as the game progresses. The current level of grind is brutal, but again I think that more things to do would alleviate that, and I hope the grind will lessen with time and development.
First and foremost, there needs to be a way to pass time quicker and more effectively. There should be a big ol' button that lets you pass X amount of time.
Second, the interface is difficult and unpleasant. Action buttons blend into the background and can be hard to spot, and in general it needs more contrast. It shouldn't be that hard to make the necessary changes at this early stage of development.
Last, the English in this game is bad enough that it inhibits play and makes it difficult to understand what's going on. I appreciate that English is clearly not the dev's first language, and I further appreciate that English is a...challenging language to learn. It's entirely possible that the English used in the game is machine translation, as it has all the hallmarks of it. Unfortunately, whatever the reason, the English currently in the game actively detracts from my enjoyment. I would encourage the dev to work with someone who knows English better and get some proper translations.
I would like to reiterate that there is a good idea at the core of the game, but it needs considerable polish as well as more development. At its current stage it plays more like a proof-of-concept than an actual game.