For: v0.1.09
The visuals look nice, the audio isn't bad & the story looks decent.
Then why 1 star?
Cause it's a game 1st & foremost, and it's almost unplayable.
Often times variables are used in the opposite ways in different parts of the story, making it a incoherent mess with zero continuity.
Oh, you blamed Jaiden? Well it's a coin toss whether the game treats it as you blamed him or took responsibility, making your choice pointless.
Also what's with using persistent variables to store game choices? It totally messes up save-load, especially on different routes, cause persistent variables are affected across saves: i.e. if you say yes to girl 1, it gets changed in all your saves, even in ones you didn't go that route.
This is not a release worthy game, if the dev cannot use variables properly to tell a story that makes sense. The game's a jumbled mess where non of your choices matter, not cause the story is written like that, but because the variable usage is messed up by the dev & even if you choose something, like option A, you will get the result of choosing option A in some scenes & the result of not choosing option A in other scenes...
Between 2.5-4 stars if the game is fixed to work as intended. Have to get a feel of the fixed game before making an accurate judgement
The visuals look nice, the audio isn't bad & the story looks decent.
Then why 1 star?
Cause it's a game 1st & foremost, and it's almost unplayable.
Often times variables are used in the opposite ways in different parts of the story, making it a incoherent mess with zero continuity.
Oh, you blamed Jaiden? Well it's a coin toss whether the game treats it as you blamed him or took responsibility, making your choice pointless.
Also what's with using persistent variables to store game choices? It totally messes up save-load, especially on different routes, cause persistent variables are affected across saves: i.e. if you say yes to girl 1, it gets changed in all your saves, even in ones you didn't go that route.
This is not a release worthy game, if the dev cannot use variables properly to tell a story that makes sense. The game's a jumbled mess where non of your choices matter, not cause the story is written like that, but because the variable usage is messed up by the dev & even if you choose something, like option A, you will get the result of choosing option A in some scenes & the result of not choosing option A in other scenes...
Between 2.5-4 stars if the game is fixed to work as intended. Have to get a feel of the fixed game before making an accurate judgement