Kronixen
Newbie
- Dec 13, 2017
- 42
- 55
- 183
Well, I guess people are already finding out how well this update is going.
I was not playing for more than just a few minutes before bugs came out of the woodwork.
The dragon dude changed colour when I played Jade. Like, cool. But I highly doubt it is intentional.
As I said, this took just a few minutes to find. I am sure they have plenty of fans willing to test if they aren't testing themselves. It boggles my mind that with each update, the game becomes more unplayable. I am not a game dev, but surely bugs are to be squashed as early as possible, right? Otherwise, changing code to fix a bug has a greater chance of breaking something else?
I was not playing for more than just a few minutes before bugs came out of the woodwork.
- When you reach a certain height, the double jump seems to stop working - preventing you from reaching upper platforms.
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- AI still do not attack or move if you stand in the middle of their sprite, a complex issue I am sure.
- 'F' Interactions with the dragon guy and the canine outside don't work. I tried with each character.
- Wall jump animations are either borked or have not been added yet. I assume the latter.
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The dragon dude changed colour when I played Jade. Like, cool. But I highly doubt it is intentional.
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Log in or register now.
As I said, this took just a few minutes to find. I am sure they have plenty of fans willing to test if they aren't testing themselves. It boggles my mind that with each update, the game becomes more unplayable. I am not a game dev, but surely bugs are to be squashed as early as possible, right? Otherwise, changing code to fix a bug has a greater chance of breaking something else?