Winterchill.
New Member
- Jan 4, 2023
- 7
- 21
Hello guys, I would like to share something I have been working on for a couple of months now.
Overview:
The kingdom has been invaded by a demon legion whose motives remain unknown. Communication is impossible, but their assault has clearly caused the crop failures. Now, even ordinary rain brings death - turning the soil black, killing plants, and rendering most farmland barren. Famine spreads as crops fail to grow, people perish, and disease runs rampant. Only a few remote farms remain untouched by the black rain, serving as the last sources of food besides cannibalism. All provisions are long gone, along with those who knew how to cultivate crops. Now, skilled farmers and fertile land have become strategic resources worth fighting for. A brutal conflict rages over these rare sanctuaries... and over gaining your favor.
Gameplay:
Players manage resources while boosting productivity, building relationships with characters by fulfilling (or ignoring) their requests to share supplies. The game has three core pillars: resource gathering, distribution, and character interactions. Dialogues are concise serving only to advance the plot, develop characters, or support gameplay without boring players. Sex scenes will feature light interactivity, putting you in control.


Overview:
The kingdom has been invaded by a demon legion whose motives remain unknown. Communication is impossible, but their assault has clearly caused the crop failures. Now, even ordinary rain brings death - turning the soil black, killing plants, and rendering most farmland barren. Famine spreads as crops fail to grow, people perish, and disease runs rampant. Only a few remote farms remain untouched by the black rain, serving as the last sources of food besides cannibalism. All provisions are long gone, along with those who knew how to cultivate crops. Now, skilled farmers and fertile land have become strategic resources worth fighting for. A brutal conflict rages over these rare sanctuaries... and over gaining your favor.
Gameplay:
Players manage resources while boosting productivity, building relationships with characters by fulfilling (or ignoring) their requests to share supplies. The game has three core pillars: resource gathering, distribution, and character interactions. Dialogues are concise serving only to advance the plot, develop characters, or support gameplay without boring players. Sex scenes will feature light interactivity, putting you in control.
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