First of all - thanks to the good people here for save files, gameplay-wise this is downright unplayable.
Furthermore - takes some brainwork to fix the graphics, as you have to actually run the .bat and change the text to "dx11", otherwise it won't recognize any other syntax. I hope the dev can just set dx11 as default next time instead of some openGL or whatever is that idiocy of the default render.
That's why I can't, despite my best wishes, rate the game higher in "this" state.
However, minuses aside - I have to admit that it's a very promising project. Furries, ryona, trampling, ballbusting, voiceacting, physics. You don't see that in the "bajillion yamete kudasai with high class manga art" that are vanilla or revolve around pleasure from every encounter.
This IS the game for men of culture.
Voiceacting is a bit clumsy, but... well, almost anything non-japanese is already good enough.
Models could use some work though, especially player models. I mean - BOSSES are more detailed than players. And it's not like bosses are the point of attraction here. And it'd be nice to either customize the character or at least have unique characters for different scenes or a choice of characters.
Furthermore - takes some brainwork to fix the graphics, as you have to actually run the .bat and change the text to "dx11", otherwise it won't recognize any other syntax. I hope the dev can just set dx11 as default next time instead of some openGL or whatever is that idiocy of the default render.
That's why I can't, despite my best wishes, rate the game higher in "this" state.
However, minuses aside - I have to admit that it's a very promising project. Furries, ryona, trampling, ballbusting, voiceacting, physics. You don't see that in the "bajillion yamete kudasai with high class manga art" that are vanilla or revolve around pleasure from every encounter.
This IS the game for men of culture.
Voiceacting is a bit clumsy, but... well, almost anything non-japanese is already good enough.
Models could use some work though, especially player models. I mean - BOSSES are more detailed than players. And it's not like bosses are the point of attraction here. And it'd be nice to either customize the character or at least have unique characters for different scenes or a choice of characters.