- Jun 12, 2021
- 1,663
- 1,052
Here is a simple example.
We have 100 lust and love points for every character. So the player needs to click 400 times each event! To get the max relationship with everyone.
If we reduce this value to 50, then there will still be 200 clicks, well, it will not kill the mouse so much! I understand you will have to change the code, well, this is balancing.
Plus, do not forget the game has skills that need to be downloaded and it is advisable to let the player understand their maximum value so that he knows how many clicks he needs to kill for pumping.
We have 100 lust and love points for every character. So the player needs to click 400 times each event! To get the max relationship with everyone.
If we reduce this value to 50, then there will still be 200 clicks, well, it will not kill the mouse so much! I understand you will have to change the code, well, this is balancing.
Plus, do not forget the game has skills that need to be downloaded and it is advisable to let the player understand their maximum value so that he knows how many clicks he needs to kill for pumping.