Unity Completed BeadsPopper [v1.2] [T.F.A.N.C.S]

1.80 star(s) 4 Votes

7767

EAT
Trial Moderator
Uploader
Aug 5, 2016
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Overview:
BeadsPopper
is a casual tile-matching puzzle game with a simple RPG element. Battle against adorable monster girls by popping colorful beads!
You pop accumulating beads by matching their colors, triggering effects and fight the opponent with them!​

Thread Updated: 2023-08-27
Release Date: 2023-08-10
Developer: T.F.A.N.C.S -
Censored: No
Version: 1.2
OS: Windows
Language: English
Other Games: My little Pony Collection
Genre:
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Installation:
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Changelog:
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Easy mode (TOGGLE THIS IF THE GAMEPLAY IS TOO HARD):
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SoberSphagghett

Well-Known Member
Sep 14, 2018
1,828
1,901
What a captivatingly simple and stunning artstyle.
Earth elemental is a kobold. Not only is she a kobold, she's bland af. all 3 of the other elementals have something.
long hair, particularly curvaceous form, a focus on showing how fertile and breedable they are (especially the plant one, my gawd).
Then there's rock, the kobold, who looks more like an actual warrior than a temptress.

Speaking of elementals, there is no air elemental.

The fire elemental's hair is straight down which is the polar opposite to the flamboyant nature she carries.

The water elemental has a rigid chestplate, with no regard to her color pallet or design.
She might as well have been an ice elemental XP
 
Mar 19, 2018
287
627
god my hands actually fucking hurt from quickly trying to swap stuff around, even though i was on Easy mode. normally my hand is SUPPOSED to hurt from doing much more fun things, but i guess this game just wanted to be different

legit really disliked this game, even though i like the artstyle. i hope if they make another game that it's anything else, even a generic RPGMaker game, instead of continuing down this path
 

Dronkarn

New Member
Aug 11, 2018
12
11
I thought I was a decent gamer but this one kicks my ass. What about this is "casual"? Truly doesn't matter that the game has no sexual content, you'll be too busy fighting for your goddamn life trying to get past the first level.
 

JustAl

Member
Jan 28, 2022
494
508
I got as far as the Alraune during my first play. The Slime and Kobold can be done just by efficiently matching on normal speed, but the Alraune hits so hard that I have to push the speed key to dump pieces faster and I still can't quite beat her before she beats me. I didn't see an option to change difficulty, I would appreciate an easier mode to help me get past the Alraune (fight 3 of 6).
 
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Reaverer

Member
Jul 20, 2017
128
248
Seriously wtf?! Whoever designed the math in this game's mechanics clearly has no idea what they are doing. The heal you get from matching the green orbs is absolutely pitiful. The armor that you get from the blue, gets obliterated immediately. And the damage you deal with red is nowhere near enough close to reasonable (or the girls have way too much health). If this was supposed to be a game where you frantically match the bubbles like crazy, guerss what - the orbs are not generated fast enough.

A real shame, because the artwork looks nice.
 
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JustAl

Member
Jan 28, 2022
494
508
Y'all if the game is too hard, take a look at easy mode toggle near download.
I didn't notice the hidden easy mode, thanks!

"Finally a lesser opponent. Our battle will be... kinda mid, cuz I suck."

Edit: Once I'm actually able to survive well enough to think about gameplay, I get it - making combos is required since the slowness of swapping pieces is offset by getting easy 2x or even 3x multipliers.

That said, why did the developer hide easy mode behind the code of pressing alphanum_7 for 10 times on the main menu? At first I thought they were bad at their own game so they played it all in dev mode and multiplied the HP of the enemies up, but easy mode is so much easier that I feel they can't be that bad at their own game. Why not just own it and put "easy" on the menu, make a "very easy" mode, then make a "hard" mode when they're sure of the game's balance enough that a new hard mode is beatable?

If they don't want to show all enemies on easier difficulties, fine - lock later fights behind harder difficulty mode requirements like Streets of Rage and other older games did.

That said, decent art style but there could be more animations and poses. The characters overall need more energy in movement and expression. Since this developer makes porn games already and people come with that expectation, why not have a victory scene after every win? Even if not sex, just a cool high-quality pose.
 
Last edited:
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1.80 star(s) 4 Votes