tessai.san

Member
Feb 2, 2019
189
734
is he going to release episode 2 or it's just another episode 1 update? i was not following the thread sorry for the dumb question
 

Trashy5112

Newbie
Nov 18, 2023
67
61
is he going to release episode 2 or it's just another episode 1 update? i was not following the thread sorry for the dumb question
not a dumb question no worries. The update releasing a bit is another episode 1 update but a rather large one. Ep 2 is going to take a while
 

Easy Pete

DYNAMITE <3 GIRL DICK<3 DOGS <3
Donor
Dec 6, 2016
308
1,020
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
 
Apr 22, 2020
30
20
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
Thank you so much
 
  • Like
Reactions: Easy Pete

Trashy5112

Newbie
Nov 18, 2023
67
61
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
Thank you so much for keeping all of us updated <3
 
Jan 10, 2023
52
38
BITS v8 RELEASE

Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.

From now on - i will be posting some cool details about upcoming EP2 locations and events.



Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings

- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group

- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation

- Game should not start in VR mode now, if you have VR hardware connected

- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
praise be
 
4.50 star(s) 60 Votes