thanks for the info.do you know how many torches are in the game?You can put the torches out either by peeing them (if you can reach) or by shooting them - bow is better for this since you can pick up the arrow again once you have shot the torch.
The reward is a one-piece BDSM outfit - a door will be open on the lower deck of the ship behind the chest there.
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It's in the walkthrough in the OP. It opens a locked door on the sunken ship which has a costume. You can either pee them out (difficult) or much easier to shoot them with an arrow which you can immediately recovery.wait wait so you have to pee on the torches? what will be the rward after achieving them all?
33 in the tomb.thanks for the info.do you know how many torches are in the game?
Can I have your save game pleaseeeeeeeeeee?It's in the walkthrough in the OP. It opens a locked door on the sunken ship which has a costume. You can either pee them out (difficult) or much easier to shoot them with an arrow which you can immediately recovery.
33 in the tomb.
Illuminati/masonic 33 kind of keeps with the Lara Croft theme I guess hehe.
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Sure. I haven't finished all the secrets though yet and sadly the first 3 pages of the Raptor comic seemed to have vanished. Just sayin' I have finished the game to the point of opening the entrance to the Minotaur cave.Can I have your save game pleaseeeeeeeeeee?
The fact that 1.5 years was necessary for us to see this scene and it probably will need 2+years since EP1 release to even play this is just animopron's trademarkSmall preview with horse
Check out this small scene preview with horse.
I will make a proper "cutscene" like scene with horse, at the safehouse. I will probably take some parts of BTQ there, so it should be quite nice.
Of course we will also have regular scenes, available at any other place.
You must be registered to see the links
Solving puzzles with one hand, just the skill I needed!Since Easy Pete is slacking, here's the new post from Animo
Couple of gameplay previews
Check out 2 previews from the EP2 puzzles/locations.
These are fully finalized with sounds and all other things. There will be quite a lot of cool things in EP2, where you can interact with certain things and find more secrets.
Check it out:
You must be registered to see the links
First puzzle sequence still keeps the game's moniker of "Miss big booba solving puzzles". The second sequence is a weighted minecart crashing into a blockage. I like how to minecart's wheel magically attaches to the cart's axle. Tara rocking a leaf bikini. As there's a minecart, I hoping for a minecart chase, like this one from Indiana Jones and the Temple of Doom:Since Easy Pete is slacking, here's the new post from Animo
Couple of gameplay previews
Check out 2 previews from the EP2 puzzles/locations.
These are fully finalized with sounds and all other things. There will be quite a lot of cool things in EP2, where you can interact with certain things and find more secrets.
Check it out:
You must be registered to see the links
oh no, i didn't get the email notification, how will i live with myself ....anyway, thanks for sharing, wouldn't have even known, looks goodSince Easy Pete is slacking, here's the new post from Animo
Couple of gameplay previews
Check out 2 previews from the EP2 puzzles/locations.
These are fully finalized with sounds and all other things. There will be quite a lot of cool things in EP2, where you can interact with certain things and find more secrets.
Check it out:
You must be registered to see the links
2029 will be awesome after the several delays!View attachment 4198099
Well boys, get ready (December 2028 of course)
Add 3-5 weeks to that and it comes in february-early march
The word that You are looking for is ...I don't get it. Why porn game devs keep saying dates for content release when they know, their fan base knows, everybody knows they will not follow/be able to release anything on that date? That it'll be postponed, with little excuses and reasons nobody asked, or paid, for.
Not being specific to this game, most of them do this. It's just a straight lie, and everybody knows it, even the people actively paying/supporting those things. Why? It's just... stupid, delusional, surreal. It's like supporting Star Citizen, not because you want a cool immersive-sim space game, but because you just love being teased and then let down to no end on empty promises that never had or will materialize.
Is that another kink I just don't understand? "Oh yeah m'dev, lie to me, yes, just like that! Tell me little deadlines you'll never fulfill... oh... yeah... do it... do it MORE!!!"
Just in time for my birthday!View attachment 4198099
Well boys, get ready (December 2028 of course)
Add 3-5 weeks to that and it comes in february-early march
Ok real talk, x-rated material aside this is quite impressive. Considering what he (or some others) are able to do on a relatively small budget. I'm kind of impressed with some of the physics here on display... and the interactive environment stuff is cool tooSince Easy Pete is slacking, here's the new post from Animo
Couple of gameplay previews
Check out 2 previews from the EP2 puzzles/locations.
These are fully finalized with sounds and all other things. There will be quite a lot of cool things in EP2, where you can interact with certain things and find more secrets.
Check it out:
You must be registered to see the links
Yes, these are estimates. However, the main issue is when estimates are put forward that everyone knows are not realistic.guesstimation
So you're basically saying it boils down to "we should all lie all the time, because telling the truth has more consequences".Yes, these are estimates. However, the main issue is when estimates are put forward that everyone knows are not realistic.
The true issue is related to the specific question of "Why do devs give estimates that they know are not realistic?"
There are two main answers.
1. More optimistic estimates sound better and you don't have to worry about justifying why it will take longer than people want it to.
2. If there are no consequences for being wrong about estimates, there are no important downsides to giving an unrealistic estimate. Conversely, there are few upsides for giving honest estimates.
I'm sorry...you got me cackling over here with the "On a small budget" comment. Dude makes more than the average person and easily rakes in around 150k-300k a year. There's no "Small budget". Dude is loaded and purposefully drip feeds subscribers to keep that cash flowing. This is one of those games that won't ever be completed because he want an endless cash flow from his stupid cash cows that are happily handing over money to be abused and forgotten. This game has been in the making since (and correct me if I'm wrong) 2018-2019 and we barely have 1 episode. He also knows that the main attraction to his game is the horse which is why he is "barely" getting to work on it. (He's actually already had it done, but "just now" releasing snippets).Ok real talk, x-rated material aside this is quite impressive. Considering what he (or some others) are able to do on a relatively small budget. I'm kind of impressed with some of the physics here on display... and the interactive environment stuff is cool too
How do You know these estimates are not realistic / optimistic?Yes, these are estimates. However, the main issue is when estimates are put forward that everyone knows are not realistic.
The true issue is related to the specific question of "Why do devs give estimates that they know are not realistic?"
There are two main answers.
1. More optimistic estimates sound better and you don't have to worry about justifying why it will take longer than people want it to.
2. If there are no consequences for being wrong about estimates, there are no important downsides to giving an unrealistic estimate. Conversely, there are few upsides for giving honest estimates.