Astrel

Active Member
Jan 27, 2018
556
1,766
266
I don't want to be "that guy" but the development won't take nearly that long since the current framework and mechanics are already in place, making future development way easier.
I don't want to be "that guy" but the development won't take nearly that long since the current framework and mechanics are already in place, making future development way easier.
Not 3 years for sure. Knowing Animo he always delays things. Not because of greed like many suggest but because of low experience and incompentence in 3d games building, which is something normal, he is still learning. My prediction in september was july-september 2024. you are right, assets, textures, all the basic things are done, now only cutscenes and environment remain, with adding some animations. He made a poll where he asked us how would we like to implement fast-travel(there will be fast travel in the game) image_2024-01-05_131318508.png
So I think besides the main episode 2 features, he will also add lots of new things and subscribers suggestion so it will take some time.
My prediction still stands: August-September 2024 but I might be very wrong. He himself said that it will take much less time
 

ZeD912

Newbie
Nov 8, 2019
82
132
218
Not 3 years for sure. Knowing Animo he always delays things. Not because of greed like many suggest but because of low experience and incompentence in 3d games building, which is something normal, he is still learning. My prediction in september was july-september 2024. you are right, assets, textures, all the basic things are done, now only cutscenes and environment remain, with adding some animations. He made a poll where he asked us how would we like to implement fast-travel(there will be fast travel in the game) View attachment 3234350
So I think besides the main episode 2 features, he will also add lots of new things and subscribers suggestion so it will take some time.
My prediction still stands: August-September 2024 but I might be very wrong. He himself said that it will take much less time
Honestly September 2024 would be super fast already.
 

jayman_85

Member
May 2, 2018
132
202
148
Not 3 years for sure. Knowing Animo he always delays things. Not because of greed like many suggest but because of low experience and incompentence in 3d games building, which is something normal, he is still learning. My prediction in september was july-september 2024. you are right, assets, textures, all the basic things are done, now only cutscenes and environment remain, with adding some animations. He made a poll where he asked us how would we like to implement fast-travel(there will be fast travel in the game) View attachment 3234350
So I think besides the main episode 2 features, he will also add lots of new things and subscribers suggestion so it will take some time.
My prediction still stands: August-September 2024 but I might be very wrong. He himself said that it will take much less time
Do you need to be a subscribestar member to suggest things?
 

jayman_85

Member
May 2, 2018
132
202
148
there is basically no other way to contact him,Discord's suggestions sub-channel is ust a chat now so idk if he reads it.
Thanks. I like the game and wanted to make some suggestions regarding fast travel but I'm not paying for the privilege to do so.
If you've got a direct line to Animo, here's my suggestion regarding fast travel mechanics:
The horse will be used for fast travel and IIRC there's also supposed to be horse scenes. Why not implement a mechanic where the horse gets visibly frustrated after a fast travel point if it hasn't been "played with" enough? Could offer Lara some stat buffs if she "takes care" of the horse's needs before or after using it for fast travel.
 

Astrel

Active Member
Jan 27, 2018
556
1,766
266
Thanks. I like the game and wanted to make some suggestions regarding fast travel but I'm not paying for the privilege to do so.
If you've got a direct line to Animo, here's my suggestion regarding fast travel mechanics:
The horse will be used for fast travel and IIRC there's also supposed to be horse scenes. Why not implement a mechanic where the horse gets visibly frustrated after a fast travel point if it hasn't been "played with" enough? Could offer Lara some stat buffs if she "takes care" of the horse's needs before or after using it for fast travel.
It was already suggested so maybe he will implement it
 

BurningCastle

New Member
May 11, 2018
7
12
70
DUDES i found a awesome bug FEATURE !
if you spam the X-Button(Ragdolling) while you try to walk it can happen that the physics of the Breats stay in Ragdollmode and starts to hang down a bit--- so

MORE JIGGLE JIGGLE PHYSICS!!!! :love:o_O

the Breats act now much more naturally and hang more but it looks so awesome and stays even in the sexscenes- which is... hynotizing... :p
UPDATE if you tried this and suffer from bugged movement, just swim into water, press and hold shift and swim back to land. the movement should be ok now and the unlocked jigglejiggle is still there ! Have fun
 

goodwood757

New Member
Apr 12, 2022
1
0
20
can anyone tell me how to get past the room with the gap after you brake the two planks of wood to get the door open I climb up and hit d to go all the way over then hit s and space but it seems like she doesn't jump high enough to make the first jump on to the big square bricks suspended in the air to get to the second jump does anyone have a solution its part 16 in the walkthrough
 
4.40 star(s) 85 Votes