Just multiply every date he gives with 2x (so in 2 weeks means 4 weeks etc) and you'll be less disappointed
Instantly, there are at least 5-6 direct supporters in this thread, me include, but it's nightime over here so i woulnd count on me, but someone else would upload it in 5-6 minutes after postFights about the release date aside, anyone knows how long it usually takes until someone provides us a download link when the new version drops?
gooning is back on the menu boysInstantly, there are at least 5-6 direct supporters in this thread, me include, but it's nightime over here so i woulnd count on me, but someone else would upload it in 5-6 minutes after post
not a dumb question no worries. The update releasing a bit is another episode 1 update but a rather large one. Ep 2 is going to take a whileis he going to release episode 2 or it's just another episode 1 update? i was not following the thread sorry for the dumb question
Thank you so muchBITS v8 RELEASE
Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.
From now on - i will be posting some cool details about upcoming EP2 locations and events.
You must be registered to see the links
Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings
- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group
- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation
- Game should not start in VR mode now, if you have VR hardware connected
- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
Thank you so much for keeping all of us updated <3BITS v8 RELEASE
Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.
From now on - i will be posting some cool details about upcoming EP2 locations and events.
You must be registered to see the links
Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings
- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group
- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation
- Game should not start in VR mode now, if you have VR hardware connected
- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
praise beBITS v8 RELEASE
Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.
From now on - i will be posting some cool details about upcoming EP2 locations and events.
You must be registered to see the links
Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings
- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group
- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation
- Game should not start in VR mode now, if you have VR hardware connected
- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
But can I ram enemies with my cock? No? Not worth it then...- You can ram enemies with your Horse
Im not defending animo, also I may have misunderstood your first post since you used a corporation as an example.Bro, read the entire post. I'm not comparing Animo to Hello Games / Beasts in the Sun to No Man's Sky. Comparisons typically comtain words like "like" or "similar to", which you won't find in my post. I'm using No Man's Sky as an example for how to absolutely ruin your game's/your own reputation and how to do things better.
Things will not improve with Animo or any of these developers as long as people (like you) defend them as if someone insulted them personally.
With a bad game I can get a refund, correct. But with crowdfunded games... that money is gone. Look at the shitshow that was Breeding Season. They just cancelled the entire project over something akin to a marital spat and told longtime supporters to get f*cked... and support their new game (Cloud Meadow), which definitely would never, ever have the same issues.
Dude i love you.BITS v8 RELEASE
Here's the long awaited update to V8 - a lot of new things added to the "base" game.
It's still an EP1, but we made a lot of progress on EP2 during last few months, so i include a little episode from the Minotaur statue in this update as well.
From now on - i will be posting some cool details about upcoming EP2 locations and events.
You must be registered to see the links
Changelog:
(Finally) fixed animated Tara body materials (visible mostly on sex scenes)
- Fixed "black camera-fade" bug, causing all active sounds to stop playing
- Fixed Tara's vertical position offset in cutscenes
- Fixed bugs with clothing body morphs, staying even after removing this cloth
- 1st person view is improved
- Fixed problem for "Red Vinyl" boots rig
- Fixed wrong voiceline on Horus entry cutscene
- You can now break Mirrors by shooting at them (also disables additional camera rendering, which improves perfomance a lot)
- You can ram enemies with your Horse
- It's possible to disable dynamic mirrors/foliage wind (to improve perfomance), by setting graphics "Effects" slider to "Medium" or "Low"
- Added 1 more secret to the main level
- Fixed "invert axis" option inside controls settings (works only after reloading the save/game for some reason)
- You can now change binds for "Zoom in\out" in control settings
- Extended ending of EP1, with Minotaur statue section
- Added Shooting Range mode with shooting challenges/bonuses/new restroom scenes. Shooting Range is dynamically saved, you can exit the level and return back with saved progress)
- Added Gallery mode - with 3 different Environments to choose from. You can only preview scenes that was unlocked during the main story (written in the savefile)
- Added new dynamic wet/dirt/sand system for body/clothes. Strenght of these effects can be configurated inside body settings
- Added an ability to change color for any active cloth you are wearing
- Added separate Inventory tab for Collectables - now all Comics, Puzzles, Cards will go into this group
- Greatly improved Guns - added new effects (barrel smoke, light effect when shooting, bullet tracers), removed bugs with offset pistol positions on switch, improved logic for automatic pistol reloading
- Added "critical" headshot feature to the enemies, including proper dismemberment effect
- You can light your Arrow on fire using fire torches. You can also set enemies on fire
- New dynamic fire system, which mostly will be used for puzzles/secrets. You can set wood objects on fire - with proper fire propagation
- Game should not start in VR mode now, if you have VR hardware connected
- 1 more comix added (15 pages) for the Shooting Range
- New set of 3 Cards (Maya)
- You can combine all Cards to one set, by clicking RMB on the card icon
Well some motherfucker once said human stupidity is infinite. Einstein or some shit.Jesus, never in my life have in seen such a pathetic display of porn game users arguing about the game dev and the game itself, all of it while they play the game for free. Some people are truly on another level.