It runs quite bad in VR on a gtx1080 for example so be warned about that, BUT on a 4070 or 4070ti super for example it can run soooo dang well...i can push it even up to 5k resolution PER EYE supersampled!! yep, crazy but doable
There's pitch white nothing behind the walls, one and only thing you can find - very low fps from hidden island' geometry sections (like in origin ep1) with much, pretty much bushes, flowers and other pre-installed placeholders (everything has it, underwater although). This was 1st from a bunch of reasons test build runs so badly, another one for sure - very polygonal skeletons models (60 thousands polygons, ffs, half of them are not necessary).
All of these games below have potential, tho those all need more support from players, also a lot more work time dedication maybe even more learning from the developers.
And that the devs could separate the wheat from the chaff when it comes to feedback from players.
Some players have good ideas worth to work on, still there are feedback that doesn't help to get the game to a complete product that most players would like to see, play and enjoy. Good enough that they want to play the next day or even next month.
All of these games below have potential, tho those all need more support from players, also a lot more work time dedication maybe even more learning from the developers.
And that the devs could separate the wheat from the chaff when it comes to feedback from players.
Some players have good ideas worth to work on, still there are feedback that doesn't help to get the game to a complete product that most players would like to see, play and enjoy. Good enough that they want to play the next day or even next month.
It runs quite bad in VR on a gtx1080 for example so be warned about that, BUT on a 4070 or 4070ti super for example it can run soooo dang well...i can push it even up to 5k resolution PER EYE supersampled!! yep, crazy but doable