For a Rhythm game, it is surreal how few songs it has and how rarely they add them. If I was a patron and every update was "We basically added nothing" I would be pissed.
I'm still baffled they straight up removed the songs they had from the Demo/Legacy builds since, well, someone must have made them, why toss them out entirely? There's a possibility they'll reuse them by adding said levels back one way or the other, but why not even include them in the shop to buy them?? Even more confusingly, you can even download those 4 songs on the BunFan bandcamp, so it's not like they're hiding or obfuscating them (
i wish I knew who even made those tracks, but oh well).
I think these small updates is more of a "We're still here working on it" as it seems better to give small updates than to stay quiet for months. The tweaks and fixes are nice I guess but if they want to reassure us that they are working on more content, they should show a few sketchs of an animation, showing progress without saying too much.
They
have shown bits and pieces of animations...that needed to be started over from some reason. What that reason is, I dunno, but we're basically retreading ground for (potentially) a more polished product. They're not shy on showing what they plan to do, but the way they
do the work is not the best.
I mean, for fucks sake, we got some stupid acrylic standees, stickers and a fucking T-SHIRT on their merch store before the last level of the first act could be finished. The roadmap a few pages back must have turned into ash or something, because they really didn't keep up with said expectations
they set out to do.
The least they could say is "sorry, our expectations we set were too high, we're sorry, we'll do better." That kills two stones with one bird; it acknowledges their mistake and the faulty roadmap. To have constant updates is a blessing, but it's better to have a big, substantial one (even if it only shows sketches or WIP materials/features) than smaller, chopped up, worthless changelog bullet points no one will bother with, except the same people that reported the issue.
At this point, it's Valve's "updated localization files" all over again like in TF2 lol.