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4.30 star(s) 51 Votes

tkaig

New Member
Oct 15, 2019
7
4
If you're having trouble beating the levels and want to get to autoplay I figured out a way of beating them easily.

Go into the "data" folder in the folder with the games .exe file. Then go into "levels". Pick the level you want to beat and go into its folder. Finally, go into the config folder.
In here you'll want to open up the settings.cfg file with something like notepad++. Make a copy of it first.
You should see "song_length_in_beats": (number of beats). Set the number of beats to 1 but, if you forgot to make a copy of the file, remember what it was at originally.
After that, go into the game and play the 1 note of the level in order to beat it. Reset the beats to the correct number either by pasting in your copied file or just going in and setting it back to what it was originally.
That level will now be flagged as beaten.

There's probably a better way of doing this but until someone smarter than me comes along, that's all I've got.
 
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linechuu

Newbie
Aug 21, 2022
74
73
If you're having trouble beating the levels and want to get to autoplay I figured out a way of beating them easily.

Go into the "data" folder in the folder with the games .exe file. Then go into "levels". Pick the level you want to beat and go into its folder. Finally, go into the config folder.
In here you'll want to open up the settings.cfg file with something like notepad++. Make a copy of it first.
You should see "song_length_in_beats":(number of beats). Set the number of beats to 1 but, if you forgot to make a copy of the file, remember what it was at originally.
After that, go into the game and play the 1 note of the level in order to beat it. Reset the beats to the correct number either by pasting in your copied file or just going in and setting it back to what it was originally.
That level will now be flagged as beaten.

There's probably a better way of doing this but until someone smarter than me comes along, that's all I've got.
Thanks for this <3
 
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nnjagnga333

Member
Jul 4, 2019
234
541
Ok, recoding the game from scratch takes a year, I get it. How slow is their artist / how much are they underpaying their artist, that they are STILL on the sketch scenes?

Even using devmode in the older versions, it's like they've done almost nothing in the last 6 months. Finished coloring and animating 2 scenes.


Why do they have 9 people on their staff page, 3 artists including komdog, and it takes this long? Are they actually splitting pay nine ways? Are they actually PAYING a COMMUNITY MANAGER. How do they have a person just for SFX?

Maybe I'm just a bit autistic about business management, but damn. I got bored and checked it out and they are a disaster.

Good concept, utterly back-asswards management. Especially the discord integration bit where it displayed automatically for people who had their discord app open (one more reason not to use that piece of shit app). But like - who thinks it's a good idea to out your customers like that?
 

Axis3123

Active Member
Apr 1, 2020
657
545
Good concept, utterly back-asswards management. Especially the discord integration bit where it displayed automatically for people who had their discord app open (one more reason not to use that piece of shit app). But like - who thinks it's a good idea to out your customers like that?
The same kind that only uses Discord religiously and has no shame to hide. Perfect combination!

It's no different from having a hentai/yiff game on your Steam Profile, friends will see it anyways lol. That begs the question: why, in the first place, was it a necessary feature before the game is even finished?
 

0nymous

Active Member
Nov 16, 2016
946
2,126
Why do they have 9 people on their staff page, 3 artists including komdog, and it takes this long? Are they actually splitting pay nine ways? Are they actually PAYING a COMMUNITY MANAGER. How do they have a person just for SFX?
Maybe I'm just a bit autistic about business management, but damn. I got bored and checked it out and they are a disaster.
Good concept, utterly back-asswards management. Especially the discord integration bit where it displayed automatically for people who had their discord app open (one more reason not to use that piece of shit app). But like - who thinks it's a good idea to out your customers like that?
It does seem like bullshit. You'd think furries out of all people out there would be professional about developing porn.
Worth keeping in mind that the animations are literally 6 frames each. It really shouldn't be that time-consuming to get the base content for the game and then focus on additions next.
 
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Axis3123

Active Member
Apr 1, 2020
657
545
It does seem like bullshit. You'd think furries out of all people out there would be professional about developing porn.
Worth keeping in mind that the animations are literally 6 frames each. It really shouldn't be that time-consuming to get the base content for the game and then focus on additions next.
I think it's either:

1: It's not their priority to get the game done as fast as possible, i.e, currently on the slow burner of things.

2: Trying to milk out as many donations/Patreon money as possible.

or 3: They're lazy.
 
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drwood

Member
Jun 12, 2019
367
491
Patreon would be a cool service if bad actors like these waste of skin that rot on discord for 12 hours straight didn't exist. Why go to work if you get paid the same if you don't? Many if not most humans stagnate when they have the privilege of unconditional money.
 

linechuu

Newbie
Aug 21, 2022
74
73
what i dont get is how the earlier versions had so many levels/sketches, but in that time barely any progress has been made towards new levels /colouring. zoe is the only real one so far
 

DEATHDESTROYER

Member
Jr. Uploader
Feb 28, 2019
149
687
what i dont get is how the earlier versions had so many levels/sketches, but in that time barely any progress has been made towards new levels /colouring. zoe is the only real one so far
Welcome to furry dev teams. They do this constantly.
 

DEATHDESTROYER

Member
Jr. Uploader
Feb 28, 2019
149
687
It does seem like bullshit. You'd think furries out of all people out there would be professional about developing porn.
Worth keeping in mind that the animations are literally 6 frames each. It really shouldn't be that time-consuming to get the base content for the game and then focus on additions next.
Just look at the mods section. People have done things that beat the dev's own work entirely.
And what do they get? Nothing.
 

Axis3123

Active Member
Apr 1, 2020
657
545
Eh, most of the mods are just reskins of the old BB animations
That's true, but at least it caters to the most desperate, with desperate measures to boot. I'm pretty sure there's a small fraction of custom-made animations though, and the rest are simply stills from other artists/animations, which is lazy in it on its own.
 

Pigfarmer

Member
May 25, 2019
280
685
Seems they removed devmode, however you can now autoplay after completing a level once
I can't seem to figure out how to get the autoplay to work. Beat the levels once but replaying the levels requires input. 'handsfree' console command doesn't work either. Wish the devs didn't keep changing the commands in every version.
 

DEATHDESTROYER

Member
Jr. Uploader
Feb 28, 2019
149
687
I can't seem to figure out how to get the autoplay to work. Beat the levels once but replaying the levels requires input. 'handsfree' console command doesn't work either. Wish the devs didn't keep changing the commands in every version.
Scuffed ghetto tactic of recording yourself beating the level and replaying the .mp4 go go go?
Try pressing F2 and see what happens. They fucked around with it a lot so you might have to press / or type devmode in the main menu first. It's changed so many times I don't even remember.
 

Pigfarmer

Member
May 25, 2019
280
685
Scuffed ghetto tactic of recording yourself beating the level and replaying the .mp4 go go go?
Try pressing F2 and see what happens. They fucked around with it a lot so you might have to press / or type devmode in the main menu first. It's changed so many times I don't even remember.
Had to first enter devmode in the console then F2 worked. Thanks!
 
4.30 star(s) 51 Votes