- Jun 3, 2018
- 100
- 107
huh... ok yeah that's... fair, but still kinda shitty how little stuff is being accomplished here
Yeah, with you on most of this, but it does seem like they are doing work....fuck all had been added in like 8 months and if they're this far behind they probably will never finish all the promises they made.
I really like the concept. I really like the art. I want to trust their team, but that trust died over the years its taken them to get past... what do they even have 4 full levels yet? Reminder that they were supposed to be done with Act 2 last year, according to their roadmap. The response to this being pointed out was "yeah that didn't work out lol."
...
I am seeing progress on the mod tools being directly integrated. Both being able to download mods directly in the game, being able to edit levels in game, and that mods now convert automatically (mostly). It's still not where the charter tool is currently, but it looks like a good direction and progress. That's all in the past three to six months, and Gale was about a year ago IIRC.
I don't usually pay any attention to roadmaps from small teams, because they're often wildly inaccurate. I can't speak for artists, but I've never met a dev that has a reasonable capacity to estimate their own pace for delivery and account for distractions. It usually takes someone on the outside looking in to let them know that historically they've only been capable of delivering half of what they say they'd like to do in a given period of time.
I'd agree that the content development itself is really lacking, but that's been less of a concern to me given the focus on mod support. Now if only the mod community side of things wasn't taking some hits as well, that's where I've been more discouraged.