Yo ho ho and a bottle o' rum!You must be registered to see the links
View attachment 2979964
a shame this artist went on the cancel culture shittrain, but atleast now I got another reason to be pirating his shit lol
Yo ho ho and a bottle o' rum!You must be registered to see the links
View attachment 2979964
a shame this artist went on the cancel culture shittrain, but atleast now I got another reason to be pirating his shit lol
These people don't know how to separate art from the artist. Clearly making mods is for the community and not specifically for the dev so even if they are a shit person what does it matter? That's like if people weren't allowed to enjoy Ruroni Kenshin because the mangaka is a convicted pedo.You must be registered to see the links
View attachment 2979964
a shame this artist went on the cancel culture shittrain, but atleast now I got another reason to be pirating his shit lol
call his artwork "shit" is kinda exaggerated, even tho that he refused to send the mod due the drama of Kom, still pretty unnecessary thing of your partYou must be registered to see the links
View attachment 2979964
a shame this artist went on the cancel culture shittrain, but atleast now I got another reason to be pirating his shit lol
In some cases "shit" means stuff, anything is shitcall his artwork "shit" is kinda exaggerated, even tho that he refused to send the mod due the drama of Kom, still pretty unnecessary thing of your part
Inputs are colorless when playing a level hands-free.
The problem is i'm not playing handsfreeInputs are colorless when playing a level hands-free.
From the Patreon:
I haven't checked it myself, but in theory, "beatbanger.pck" should be cross-platform. So Linux and Mac users can try replacing this file with the file from my patch to get the mods working correctly. Back up the original file in case it doesn't work.
I'll take a look later, maybe there's a trivial error that can be patched.Not sure if anyone has mentioned but highscores aren't updating.
It doesn't work in 3.x at the moment, the "Modifiers" button in "Extras" is just a placeholder, just like the modifiers in the store. All that remains is to wait for Komdog to port this functionality from 2.9.anyone know why i cant accesse modifieres menu?