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2.80 star(s) 13 Votes

Nimbus Commando

Well-Known Member
Aug 7, 2024
1,097
2,603
341
Pretty great game, but with (in my opinion) several flaws.

The first one is that you have a *very* limited number of days and actions and it's impossible to see/get everything in one run. Not even lore.

If you speak with the councilors for lore, you miss out of advancing relationships with the girls. Even if you focus exclusively on the girls, it's impossible to get all scenes in one go. Massive annoyance factor.

Second flaw and massive annoyance factor is that the gallery only has the scenes that you unlocked in your LATEST playthrough. So if on your 1st run you got 2 scenes, then on the second run you got 1 scene with a character you hadn't unlocked the scenes for prior, if you go to the gallery after that second playthrough you'll only have that one scene from the latest playthrough unlocked (TL;DR the unlocking scenes are directly dependent on your latest playthrough save).

Third flaw is overall system navigation. I found the system itself (including but not limited to how the saving system works) to be very cumbersome and annoying to use. Likely because I've become accostumed to how simple, quick and easy it is on most Ren'Py titles.

4th isn't much of a flaw, just a minor annoyance - when you boot up the game for the first time everything is in Russian - and I understand none of it. It gets confusing really quickly. A simple language selector appearing as soon as you boot up the game solves that instantly.

Other than those things, the game is quite charming and interesting. I like some characters a lot, dislike others (Sora in particular. She's hot, but she's also a massive hoe, even if it lines up with the internal established lore and culture of her place. Still dislike it, but if the option to "tame" her or turn her into some sort of submissive "pet"/"toy" gets implemented, I'd like that).

Kudos for what it's there atm, and I'm looking forward for more!
Rather stick my dick in a blender than get with her.
 

harem.king

Forum Fanatic
Aug 16, 2023
4,327
7,608
646
The first man is the MC's father from the first scene of the game, not NTR. He very quickly, er, becomes unable to perform further scenes, and the succession moves to MC.
I would much rather just be called to his study and be told "son, I lost muh dick. you are king now" instead of literally peeping at him fucking.

technically, legally speaking, it might not be NTR. but it feels just as icky.
 

Joanna1776

Member
Apr 25, 2020
159
175
135
holy shit is this game grindy, limited daily actions leaving yourself asking do you want to advance the plot with boring NPC's or do you want to pursue the ladies? Also, I am pretty sure I leveled to 2 but for some reason after cutscenes my relationship with the same girl changed back to level 1.....

Game looks really nice and the artwork is really pretty but I lost interest after 30minutes of play.
 

Josh M Spicer

Well-Known Member
Sep 19, 2018
1,473
2,001
496
Got a complicated feeling on this one.

The characters look great, the basis of what they're trying to do is great, and the plot is (although minimalistic and basic) a good one to build off of.

But the UI is ass, the navigation system is ass, the limited number of action points is ass, the fact it takes like...7 weeks? to actually get gold is ass, the trek to get anything sexual (except for the one in the brothel) could be forgivable if there were something like teases in the meanwhile, the not knowing if you should focus all your time on upgrading the MC, a girl, or the Lords is ass, the unclear path to what exactly the goal is is ass, and, quite frankly, I've changed the rules, this all suffers from a lack of interesting things happening to keep me, the reader, from wanting to play the game and experience what might happen in the plot or with the girls or even with Tobias or whatever the hell the Grandma's doin...anything is the point I'm making.

That's a lotta negative.
 

Dwarin

Member
Jul 3, 2018
112
167
184
The game's not bad... But not polished or great either.

While a quest log would be overkill and kind of silly, I do think the MC needs a journal or diary or something to better define what his goals are for the year and how he thinks he need to achieve them and what he thinks has happened so far (some conversations imply things that I don't remember seeing yet).

He wants to avoid getting executed so... How? Does he need to marry well? Does he need to buddy up to the three councilors? Does he need to buff his skills up and convince the people he is qualified? Not a game mechanics answer but a "what is the character even trying to do" sort of answer.

You just start the game and get thrown into the AP system and Plan pretty quickly without much of an idea of what outcomes you are trying to achieve using them.

This isn't a unique problem to this game, a few other similar games on here have the same issue of "Look, it's a sand box with a time mechanic, enjoy!" and miss out on giving any direction as to why you'd want to do any action vs any other action now or ever.

There are mechanics for a lot of possible routes or endings but no clear goals or desire to achieve anything aside from the vague "Become King, Don't Die". Even when the character does state a goal "Investigate the King's murder" it is just a few random conversations without anything really indicating you are making progress or direction for the player to attempt to go in to actively pursue that idea as events seem to happen disconnected from the actions you take.

I don't mind the usage of a time slot calendar or action points, those are pretty standard for "raising sim" sort of games like Princess Maker and their ilk, but there is no real urgency or direction and the calendar / schedule is so vague that it doesn't feel like time is passing as much as just 'button press, new turn, button press, repeat'.

Which doesn't at all mean that this is a bad game, it just needs a better sense of direction, a better sense of time passing, and some sense of narrative feedback so you can tell better if you are accomplishing anything/making progress towards a goal or just spinning in place. The current "numbers go up" approach to relationships and stats is a barebones beginning, it's like having just a hammer and nails to build a house, what the game and the carpenter is missing in that case is a plan or a blueprint on where to go from there and what they think the outcome will look like.

There are a few weirds bugs and errors too. Conversations seem happen out of order, for example I had one where Robertina was complaining about Lady Dalia before I'd learned who she was (she was still pretending to be a maid). You can from very early on see stores that want gold, or tip an NPC with gold you don't have, but until pretty far in you don't seem to have any way to earn gold to spend. Some events occur and imply follow-up or an event at a location but nothing happens and no way to trigger or continue a talk where it isn't clear if it is a bug or just a scripted event that isn't connected to anything aside from turn number or if I need to levels stats up further to proceed.
 
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Hersom9912

Newbie
Aug 24, 2025
72
118
17
Game crushing bugs 0.41 version:
After week 14 when the forest opens it seems there is a massive memory leak which forces you to restart the game.
The problem? You have to skip 1 day and then safe in order for the forest not to be blocked.
Next problem? Save files do not save everything i.e. performance at the stage and forest fights as if it saves everything besides your interactions to that day AND removes any interactions you had with the forest and stage.

I would even consider subscribing BUT f subscription if i can't even see patch notes. These subscription webpages should at least give us an option to see patch notes and not pay wall something that is essential to our decision making.
(Also discord page has bug reporting BUT no patch notes page.........)
 

Pomni XIV

Newbie
Dec 9, 2024
32
28
86
Still no option to name the MC and too much kicking the can down the road. The only thing going for this game is the artwork. I'm tempted to remove it from my wish list.
 
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spicy6

New Member
Dec 27, 2018
3
2
13
Full official release of the game is October 24rth (tomorrow) so everything should be updated I think then by tomorrow.
 
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SupremeTaco

Newbie
Apr 24, 2025
33
49
18
Got a complicated feeling on this one.

The characters look great, the basis of what they're trying to do is great, and the plot is (although minimalistic and basic) a good one to build off of.

But the UI is ass, the navigation system is ass, the limited number of action points is ass, the fact it takes like...7 weeks? to actually get gold is ass, the trek to get anything sexual (except for the one in the brothel) could be forgivable if there were something like teases in the meanwhile, the not knowing if you should focus all your time on upgrading the MC, a girl, or the Lords is ass, the unclear path to what exactly the goal is is ass, and, quite frankly, I've changed the rules, this all suffers from a lack of interesting things happening to keep me, the reader, from wanting to play the game and experience what might happen in the plot or with the girls or even with Tobias or whatever the hell the Grandma's doin...anything is the point I'm making.

That's a lotta negative.
Good to know. Sounds like I should just stick to Femboy & Futa House.
 

MiltonPowers

Twins Basil! Twins!
Donor
Jr. Uploader
Jul 26, 2023
18,472
47,792
922


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The time has come to seize the destiny of an entire kingdom!

The long-awaited hour is upon us. After months of tireless labor, testing, and refinement – Becoming a King is live on Steam. Now, it is your turn to take the first step toward the throne!



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Becoming a King is a game of humble beginnings and grand destinies – of how from nothing, a kingdom is born. You shall walk the path between duty and desire, politics and passion. Every choice you make will forge the kind of ruler you become – just, ruthless, or driven by lust.

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Remember: to be a king is not only to wield power… but to follow the call of the heart. Seven girls wait for you — each bring, fierce, and unforgettable. Allies, rivals, and muses who will shape your reign.
Some will help you strengthen your rule; others will tempt you from your path.
With some, you must build trust; others you must win through wit… or through strength.
⚖ Each carries her own road to your heart – and her own secrets that could change the course of history.
Nineteen intimate moments await – day or night, whenever fate brings you together.

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Key features to make your rise to the throne truly legendary:

Time and choice – You have 50 weeks to prove worthy of crown and love alike. Will you devote yourself to diplomacy, training, romance, or uncovering the mysteries of the past?
Auto-battles and mini-games – Challenge your mind and hone your skills as both warrior and ruler.
Character traits – Strength, charisma, and intellect open new dialogue paths and hidden events.
Cinematic presentation – Fluid animations, vivid transitions, and rich emotions bring your court and companions to life.

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With the release comes the Emperor’s Edition – a treasure for those who wish to delve deeper into the world of Becoming a King: the original soundtrack, a gallery of wallpapers, exclusive animations, and an artbook filled with illustrations and behind-the-scenes secrets – everything you need to feel like a true sovereign

Build your kingdom, win the hearts of your beloveds, and prove that you can command destiny itself – your own, and that of your realm.



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2.80 star(s) 13 Votes