VN Others Bedabots [Demo-v10] [Tinkeringturian & Himokone]

4.80 star(s) 12 Votes

Umbra.Nox

Member
Mar 12, 2020
498
1,142
I thought it sounded familiar. It's TinkeringTurian! I remember hearing about Bedabots in another thread, imagine how weirdly memory works that it never lets go such useless details, simply burying them deeper, but not deleting?

It's alright, everyone can be overly ambitious and abandon their first project. Surely, this time it'll end in a much better state than Kobold Adventure, this time the dev is experienced and knows what he wants, plus it's no longer a solo project. But i'd say adding it in "Other Games" like this would be fair.
1730103788056.png
 

Spectrum5

New Member
Aug 10, 2024
1
3
I thought it sounded familiar. It's TinkeringTurian! I remember hearing about Bedabots in another thread, imagine how weirdly memory works that it never lets go such useless details, simply burying them deeper, but not deleting?

It's alright, everyone can be overly ambitious and abandon their first project. Surely, this time it'll end in a much better state than Kobold Adventure, this time the dev is experienced and knows what he wants, plus it's no longer a solo project. But i'd say adding it in "Other Games" like this would be fair.
View attachment 4175214
Kobold Adventure really drew me in, so I'm excited to see what Tinkeringturian can do with an actual team and funding!
As much as I wish there were more to their previous work, I'll happily see where this goes. There looks to be a ton of love and effort put into the making of the demos, and if it keeps up I bet this will be a gem of a game.
 
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H0rn1gu1

New Member
Sep 20, 2022
4
4
Dev should consider putting this on itch, would definetly jump on that. Also hope we get scenes like catching the bots masturbate in the shower and stuff like that.
 
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GrassButGreen

Newbie
Sep 2, 2018
68
37
I really liked the demo's multiple art styles, story and "gameplay" I'm wondering if the devs can answer three things.

How many updates until we smash the receptionist Sera or a bot on the Sera side of humanlike Bedabot.

Can the main menu image of the three bots be used for the banner and thumbnail or maybe the Dev/artist can make a image of the censored MC overlooking the city with bots by his side (or in ads) I think it would fit best thematically with the MC struggling but still making his way in the city with Bedabots.

Lastly I agree with someone when they said the MC bangs spark a bit too quickly, maybe add a 3d scene of them checking out the apartment with Shockitty have her sexily lying on couch, showing off her ass checking the kitchen/fridge and posing/stripping in the bathroom. Build the tension for the bedroom and help us get used to the 3d scenes.
 

Shard_Hard

New Member
Oct 17, 2024
5
9
In V6, we added a small scene which shows Shockitty booting up prior to taking her to Bedabrew, which hopefully alleviates this issue a bit.
Heya, my apologies. I went ahead and gave v10 a go, and realized I was not playing v4 beforehand-- I already played the scene you added. I must have gotten the second-to-last beta from your website. My feedback remains largely unchanged, as simply going from purchasing and booting her up, to having ice cream, to having sex, is still somewhat jarring under the context of what is hopefully a long-term and loving relationship, and not a one-night stand with a stranger.

Admittedly, I'm a sappy, slow-burn kind of guy, and this certainly isn't a dealbreaker.

On my last playthrough, I was playing on my Steam Deck. Would it be possible to increase UI/text box size in the future? Text can get pretty small and require squinting at times, which is an unfortunate side effect of playing at 800p.

This time around, I played on my PC with headphones. I must give you kudos on the sound design and choice of music. I like it quite a bit. The only part I'm not too keen on is what seems to be 'mic peaking' from blowing wind during outdoor scenes. It's a bit harsh via headphones.


I sincerely enjoyed what I've played, and can't wait to see more. You're doing lovely work.
 
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eslotam

Member
Sep 16, 2017
120
86
Interesting game so far.
Characters in sex animations seem to be tiny 3D models with a pixelated overlay, but I could be wrong.
Either way the first and only animation seems to be pretty decent so far.
I do hope that its possible to obtain bedabots that are not furry in the final game.
 

Obscure

Active Member
Game Developer
Jul 15, 2018
832
1,407
<snip>
The only thing I can think of is that maybe browsers don't like the fact that there's a .bat file in the Windows .zip? my own browser doesn't complain, and I am very certain that there are no viruses present, so I'm really quite at a loss on this front.
I ended up just changing the file name before hitting download. That allowed it to slip by.
 

SomaCreuz

New Member
Oct 23, 2022
5
13
Ok, the tone shift when you bring the robot back home was EXTREMELY jarring! Definitely more ground needs to be laid out beforehand, which is something I never figured I'd say given the extremely wordy game. Not just the rush to the sex scene itself, but also nothing in the way the MC was presented so far suggested he'd be like that.
 
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Multifan90

New Member
Jan 20, 2024
9
16
I'm a sucker for cyber futures, and I'm a sucker for robots, so this is right up my alley.

If there isn't an option to pet Shock Kitty in the future I will start a riot
 
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Shard_Hard

New Member
Oct 17, 2024
5
9
Ok, the tone shift when you bring the robot back home was EXTREMELY jarring! Definitely more ground needs to be laid out beforehand, which is something I never figured I'd say given the extremely wordy game. Not just the rush to the sex scene itself, but also nothing in the way the MC was presented so far suggested he'd be like that.
This matches my sentiments exactly. I know the 'point' of buying new Bedabots is to *bed* them, but our 'First' should be special. Tonally speaking, it's like a switch was flipped, and I believe the lead up could be smoother, or perhaps the suddeness could come from Shockitty herself, rather than it being the protagonist's impetus.
 

Himokone

New Member
Aug 3, 2022
12
25
This matches my sentiments exactly. I know the 'point' of buying new Bedabots is to *bed* them, but our 'First' should be special. Tonally speaking, it's like a switch was flipped, and I believe the lead up could be smoother, or perhaps the suddeness could come from Shockitty herself, rather than it being the protagonist's impetus.
I can understand this sentiment,
frankly, the reason the lead-up is so sudden is because we needed to rush the development a little for the demo,
I have no issues with taking the time to expand that scene further,
but people are very exited to see the story progress,
so, at this time, it seems to be wiser to focus on creating new content instead of revising the old too much.
(especially since I had to stall so much lately with remaking the apartment and creating Red's 3D model)

I think that, after the release of a few new chapters,
the sudden flip will be more palatable (shouldn't spoil anything)
But if this sentiment remains, we'll think about it.


If there isn't an option to pet Shock Kitty in the future I will start a riot
There will!

Characters in sex animations seem to be tiny 3D models with a pixelated overlay, but I could be wrong.
Either way the first and only animation seems to be pretty decent so far.
I do hope that its possible to obtain bedabots that are not furry in the final game.
Yup, they're renders of animated 3D models, which I later process through image editing software,
add some effects, and do a lot of Paint-overs frame-by-frame, to add a layer of polish which is difficult to do with Blender alone.
This method has drawbacks, like the large amount of work required to set things up,
but once they are, the results are quite nice.

I'm aware that this sentiment is strong, mostly outside of our discord server apparently,
I'll do what I can to design future bedabots with more-minimized animal features.
I personally find designing characters with at-least some animal-esque features to be more fun,
but I have a responsibility to listen to the public, so I'll do what I can.


hopefully less furry-like bots in the future.
Noted.


I really liked the demo's multiple art styles, story and "gameplay" I'm wondering if the devs can answer three things.

How many updates until we smash the receptionist Sera or a bot on the Sera side of humanlike Bedabot.

Can the main menu image of the three bots be used for the banner and thumbnail or maybe the Dev/artist can make a image of the censored MC overlooking the city with bots by his side (or in ads) I think it would fit best thematically with the MC struggling but still making his way in the city with Bedabots.

Lastly I agree with someone when they said the MC bangs spark a bit too quickly, maybe add a 3d scene of them checking out the apartment with Shockitty have her sexily lying on couch, showing off her ass checking the kitchen/fridge and posing/stripping in the bathroom. Build the tension for the bedroom and help us get used to the 3d scenes.
Thank you, from my view the art style should serve to elevate the story,
So depending on the context and vibe of the scenes, I change things around to help you immerse yourself better into the story.
This really helps me to have fun when I'm drawing the comic too,
If I kept the same style throughout the whole story things would get stale for me, and the player.

To smash Sera, it'll take a while,
other humanlike robots, perhaps sooner.

That sounds good!
our vision for the game was VERY different when I made that poster,
so it'd make sense to remake it,
but knowing myself, I'd be very inclined to polish the fuck out of it, so it'd take a bit of time to do,
sounds like something I could take care of near the end.

Good idea!
With the remade and polished apartment, I can actually plan out the scenes much better,
so it's possible that I could make a number of sprites with the MC and Shock shilling a bit before it gets spicy.
we'll see how things shake out.


Kobold Adventure really drew me in, so I'm excited to see what Tinkeringturian can do with an actual team and funding!
As much as I wish there were more to their previous work, I'll happily see where this goes. There looks to be a ton of love and effort put into the making of the demos, and if it keeps up I bet this will be a gem of a game.
One of the main reasons I decided to partner up with TT was his stellar writing for KA,
With his talents for writing and mine for art, I believe we have something special on our hands.
The gameplay side is weak though, I hope we can rectify that as we keep working on the game.
But the main plan is to focus on our strengths.


It's alright, everyone can be overly ambitious and abandon their first project. Surely, this time it'll end in a much better state than Kobold Adventure, this time the dev is experienced and knows what he wants, plus it's no longer a solo project. But i'd say adding it in "Other Games" like this would be fair.
Make sure to remind TT to keep a tight leash on me.
As someone with a (mainly) concept artist background, I tend to go wilder with ideas,
and TT rolls them back into something more manageable.


Remember.
If there's delays to the game, it'll be 90% due to me.
I tend get a bit too autistic with polishing everything I touch...
 

middude

New Member
Dec 9, 2017
9
5
I can understand this sentiment,
frankly, the reason the lead-up is so sudden is because we needed to rush the development a little for the demo,
I have no issues with taking the time to expand that scene further,
but people are very exited to see the story progress,
so, at this time, it seems to be wiser to focus on creating new content instead of revising the old too much.
(especially since I had to stall so much lately with remaking the apartment and creating Red's 3D model)

I think that, after the release of a few new chapters,
the sudden flip will be more palatable (shouldn't spoil anything)
But if this sentiment remains, we'll think about it.




There will!



Yup, they're renders of animated 3D models, which I later process through image editing software,
add some effects, and do a lot of Paint-overs frame-by-frame, to add a layer of polish which is difficult to do with Blender alone.
This method has drawbacks, like the large amount of work required to set things up,
but once they are, the results are quite nice.

I'm aware that this sentiment is strong, mostly outside of our discord server apparently,
I'll do what I can to design future bedabots with more-minimized animal features.
I personally find designing characters with at-least some animal-esque features to be more fun,
but I have a responsibility to listen to the public, so I'll do what I can.




Noted.




Thank you, from my view the art style should serve to elevate the story,
So depending on the context and vibe of the scenes, I change things around to help you immerse yourself better into the story.
This really helps me to have fun when I'm drawing the comic too,
If I kept the same style throughout the whole story things would get stale for me, and the player.

To smash Sera, it'll take a while,
other humanlike robots, perhaps sooner.

That sounds good!
our vision for the game was VERY different when I made that poster,
so it'd make sense to remake it,
but knowing myself, I'd be very inclined to polish the fuck out of it, so it'd take a bit of time to do,
sounds like something I could take care of near the end.

Good idea!
With the remade and polished apartment, I can actually plan out the scenes much better,
so it's possible that I could make a number of sprites with the MC and Shock shilling a bit before it gets spicy.
we'll see how things shake out.



One of the main reasons I decided to partner up with TT was his stellar writing for KA,
With his talents for writing and mine for art, I believe we have something special on our hands.
The gameplay side is weak though, I hope we can rectify that as we keep working on the game.
But the main plan is to focus on our strengths.



Make sure to remind TT to keep a tight leash on me.
As someone with a (mainly) concept artist background, I tend to go wilder with ideas,
and TT rolls them back into something more manageable.


Remember.
If there's delays to the game, it'll be 90% due to me.
I tend get a bit too autistic with polishing everything I touch...
im extremely impressed by what you guys made so far! You guys actually build a whole world with things explained with logic and such! Would it be possible for you to make some vids showing how you make the anims, and how you plan your game? I feel like many people including myself could learn a lot from you on how to tackle ambitious projects. Anyway keep up the good work, it shows insane promise!
 

Shard_Hard

New Member
Oct 17, 2024
5
9
I can understand this sentiment,
frankly, the reason the lead-up is so sudden is because we needed to rush the development a little for the demo,
I have no issues with taking the time to expand that scene further,
but people are very exited to see the story progress,
so, at this time, it seems to be wiser to focus on creating new content instead of revising the old too much.
(especially since I had to stall so much lately with remaking the apartment and creating Red's 3D model)

I think that, after the release of a few new chapters,
the sudden flip will be more palatable (shouldn't spoil anything)
But if this sentiment remains, we'll think about it.
This is sensible, and I understand completely. In the grand scheme of things, this gripe is minor-- I hope that it will be revisited in the future when the game is closer to completion. Thanks for taking the time to respond.
 
4.80 star(s) 12 Votes