CaptainHarrison
New Member
- Feb 19, 2023
- 8
- 2
Give me a bit. I don't have that particular screen code so I'm going to have to pull a rabbit or two out of my cowboy hat. Standby...View attachment 2404610
This is the screen I can't get rid of, as pressing g toggles the ChoiceGuide
Would deleting the mod, starting season 2 and clearing that screen, then reinstalling the mod with the save fix work? Or is there a better solution? My skills are minimal and I wouldn't want to delete the wrong things.Give me a bit. I don't have that particular screen code so I'm going to have to pull a rabbit or two out of my cowboy hat. Standby...
There's an easier way but in theory, yes that would work for new games. Here's what I think is going to happen without me being able to see the actual code (because I know how the dev works). My guess is that you only see that "thank you" screen once... and after it's closed it likely has a persistent variable that sets so that the game doesn't say "thank you" every single time you start a new game. If so your theory would work. If not then it won't. It is possible the dev nags you with thanks every single time but I would seriously doubt it... that'd be like getting junk emails from the same folks constantly.Would deleting the mod, starting season 2 and clearing that screen, then reinstalling the mod with the save fix work? Or is there a better solution? My skills are minimal and I wouldn't want to delete the wrong things.
Oki doke, thank you. Happy to wait for an easier solution though if possible.There's an easier way but in theory, yes that would work for new games. Here's what I think is going to happen without me being able to see the actual code (because I know how the dev works). My guess is that you only see that "thank you" screen once... and after it's closed it likely has a persistent variable that sets so that the game doesn't say "thank you" every single time you start a new game. If so your theory would work. If not then it won't. It is possible the dev nags you with thanks every single time but I would seriously doubt it... that'd be like getting junk emails from the same folks constantly.
Can you tell me if that nag screen pops up when you load a previous save? Or does it only populate when starting a fresh new playthrough?Oki doke, thank you. Happy to wait for an easier solution though if possible.
It's my first playthrough, it popped up when I finished season 1 and went to season 2. I've tried loading an earlier save in season 1 and carrying on from there but the screen pops up again.Can you tell me if that nag screen pops up when you load a previous save? Or does it only populate when starting a fresh new playthrough?
Ok, then it pops during both a new playthrough AND when loading a save... got it. Give me a bit, maybe I can grab this rabbit's ears...It's my first playthrough, it popped up when I finished season 1 and went to season 2. I've tried loading an earlier save in season 1 and carrying on from there but the screen pops up again.
Hopefully my last question bud (apologies but I'm coding this blind): If you start a new playthough, do you see the very first text on screen: "There are mini-games in this game." BEFORE that guide nag screen? This is imperative as (hopefully) the nag screen comes later so I have at least one frame to work with.It's my first playthrough, it popped up when I finished season 1 and went to season 2. I've tried loading an earlier save in season 1 and carrying on from there but the screen pops up again.
No need for apologies, and yes I do see the mini games screen when starting a new playthrough.Hopefully my last question bud (apologies but I'm coding this blind): If you start a new playthough, do you see the very first text on screen: "There are mini-games in this game." BEFORE that guide nag screen? This is imperative as (hopefully) the nag screen comes later so I have at least one frame to work with.
That's done it! Thank you very much pal, that was fast!SanchoMod - BaDIK Official Guide Fix
Okay, this should be you sorted. In theory this should work with SanchoMod for either S1/S2 or S3 of the VN (either one or both) and I'll do my best to remember to keep this compatible going forward.
Installation:Note: This only works if you are using SanchoMod. The file is NOT compatible otherwise.
- Close the game (obviously)
- Extract the attached and copy it's file inside your "/game" or "/SanchoMod" folder (whichever you prefer).
- Start a new playthrough OR load a previous save, either should be fine, and test.
- Your new SanchoMod ChoiceGuide hotkey is Alt-G (Shift-G is already taken).
- Lower-case "g" should work as originally intended by the VN developer.
Mention: CaptainHarrison
That's how we roll bud.That's done it! Thank you very much pal, that was fast!
Well, let me simplify it for you on a more Dawe level including pics.
v0.8.3 was a patch for v0.8.2 which contained no new images but some bug fixes and the music changes. The fixes are technically in the mod so yes, you should be fine applying the mod inside the compressed version of 0.8.2. I built the latest version of the S1/S2 mod with a base VN build of the compressed v0.8.2 plus the v0.8.3 patch, so those scripts are included in the mod package.Hello I don't know if you answered this before but will the 0.8.3 mod work for the compressed version? it says it's on 0.8.2
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/season2/scripts/freeroam/episode8/ep8_freeroam_diks_room.rpy", line 41, in <module>
File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 34, in art_unlock_orders
File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 17, in setup_art_shop
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "season2/scripts/freeroam/episode8/ep8_freeroam_diks_room.rpyc", line 41, in script
File "renpy/ast.py", line 1898, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/season2/scripts/freeroam/episode8/ep8_freeroam_diks_room.rpy", line 41, in <module>
File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 34, in art_unlock_orders
File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 17, in setup_art_shop
File "renpy/python.py", line 992, in __getitem__
rv = list.__getitem__(self, index)
IndexError: list index out of range
Windows-10-10.0.22621
Ren'Py 7.4.10.2178
Being a DIK 0.8.3
Wed Feb 22 15:39:01 2023
Good evening. Apologies for late reply as I've been working another VN update all day.Help please, error occured in Season 8 after talking to Dusty about ordering the window. Using Sancho mod
Tried looking up but can't find this exact fix. Thanks in advance for any assistanceCode:I'm sorry, but an uncaught exception occurred. While running game code: File "game/season2/scripts/freeroam/episode8/ep8_freeroam_diks_room.rpy", line 41, in <module> File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 34, in art_unlock_orders File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 17, in setup_art_shop IndexError: list index out of range -- Full Traceback ------------------------------------------------------------ Full traceback: File "season2/scripts/freeroam/episode8/ep8_freeroam_diks_room.rpyc", line 41, in script File "renpy/ast.py", line 1898, in execute if renpy.python.py_eval(condition): File "renpy/python.py", line 2276, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 2269, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/season2/scripts/freeroam/episode8/ep8_freeroam_diks_room.rpy", line 41, in <module> File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 34, in art_unlock_orders File "game/season2/scripts/new_phone/apps/art_2d/mphone_art_app.rpy", line 17, in setup_art_shop File "renpy/python.py", line 992, in __getitem__ rv = list.__getitem__(self, index) IndexError: list index out of range Windows-10-10.0.22621 Ren'Py 7.4.10.2178 Being a DIK 0.8.3 Wed Feb 22 15:39:01 2023