Before the scene happens go to cathy's variables and switch off her BJ variable so that Bella doesn't reject you after that switch the variable on again and you can continue with both paths.Isn't the Cathy car scene a rejection from Bella if you continue on Cathy's path after the tennis match?
Looks like i was messing with some variables here when making this. Don't really remember why. To fix your problem change the Sarah EP2 sex variable to "didn't have"Hey scrappy, I am using the mod and got to Episode 3 where Derek talks about having sex with Arieth to MC. It says that Derek did have sex with Arieth and Jacob (3 way) which is not supposed to happen if you went home to Maya which I did.
I didn't choose to see both scenes or anything specific to the Mod there. I went home to Maya and that was it. 1-11 is the blackmail photo showing the 3way and 1-12 is the mall scene where Derek says he had the 3way.
Any idea why the mod is making this happen when you choose to go home to Maya?
Also does anyone know what variable to change in a save editor to fix this? This was supposed to be me saving Derek from the crab demon!
Edit: Added 1-10, it's now counting me also as purchasing girls (Quinn's Restaurant) even though I never did. Later it lets me choose 3way w/Quinn/Riona as well even though I never got the text/call since I don't have Quinn's number.
There's a few fixes you can try in the main game thread under Extras:Hey scrappy, so I read some comments about how playing the original BAD unmodded would delete your saves. That it had some kind of cheat detection.
I planned on getting Eps 9 as soon as it releases on Patreon and wanted to play without waiting for the mod. What exactly will happen if I do that? I've got my run without watching multiple scenes and the only actual cheats I use are for money and your RP recommendations.
If those saves were somehow flagged in Eps 9, would loading them in the unmodded version and saving them do anything? I just loaded up a game in the unmodded version and nothing was deleted, so I don't really know what's going on here unless the game is specifically looking just for your mod and nothing else?
Meaning I could share my saves with a friend or someone on here or reddit who doesn't use the mod and they'd have no issue?
That doesn't answer my question: Meaning I could share my saves with a friend or someone on here or reddit who doesn't use the mod and they'd have no issue?There's a few fixes you can try in the main game thread under Extras:
You must be dense. Use a fix for your saves first, THEN save it in the unmodded version. IF you TRY to load a modded save without a fix, you will get an error. So, YES, it DOES answer your question.That doesn't answer my question: Meaning I could share my saves with a friend or someone on here or reddit who doesn't use the mod and they'd have no issue?
I loaded my modded saves up into an unmodded version and nothing happened to my save files in Roaming or in Game folders. I'm guessing BAD is just looking for the mod itself so the save files are safe? I played some Robin game that checked your total money and flagged it though as a cheat and kicked you out of the game. So I want to know if DPC is doing something like that for example, checking the save files themselves.
You must be dense. Use a fix for your saves first, THEN save it in the unmodded version. IF you TRY to load a modded save without a fix, you will get an error. So, YES, it DOES answer your question.
I played and got no errors. 0.8.2 versionI loaded my modded saves up into an unmodded version and nothing happened to my save files in Roaming or in Game folders.
Your saves are somewhat "flagged" since they've got added the variables that I use for the mod. The game doesn't really have a "cheat protection" it's just the game dev specifically checking if the variables I added or the files that I use are in the game folder or in your save. It'll run fine until it gets to that check somewhere in the script and then it either closes or deleting your persistent data (Clearing the rewards/gallery). I didn't see anything about deleting saves and I don't really know whether the modded saves will work on the new version until I've seen what new checks have been added to it which I'll then have to removeThe only things in there I see about mod fixes are the Rusty Windows Crash and "Detected Mod" fix, both of which use scripts to modify the game.
My question is whether they go further and modify the save files in some way bc everything appears on the surface to just detect things a mod would do to the game itself.
Main reason I @'d Scrappy since he's looked at what the scripts are doing.
So not trying to give you more work, but does anyone ever make something to "clean the saves" like Wolf™ was talking about? I don't see the save fix he was talking about. Just patches made once the game is released.Your saves are somewhat "flagged" since they've got added the variables that I use for the mod. The game doesn't really have a "cheat protection" it's just the game dev specifically checking if the variables I added or the files that I use are in the game folder or in your save. It'll run fine until it gets to that check somewhere in the script and then it either closes or deleting your persistent data (Clearing the rewards/gallery). I didn't see anything about deleting saves and I don't really know whether the modded saves will work on the new version until I've seen what new checks have been added to it which I'll then have to remove