Mod Ren'Py Being a DIK Walkthrough+Cheat Mod [v0.11.1][scrappy]

4.70 star(s) 33 Votes

Riggnarock

Member
Jun 17, 2020
352
274
hey scrappy . i been using your mod and the skip mod from [SaintYoungMan] but he hasnt updated it since episode 7. do you think you can make such a feature in your mod? seeing you update ur mod more regularely i hope you will :D

Greetings Riggnarock
 

NOVASSR

Member
Dec 30, 2017
102
91
hey guys quick question, i already played the interlude without the mod but the save i imported was modded, i fucked up the entire save or something? i didnt get any crash
 

PeterSBigD

Member
Feb 17, 2021
144
357
Can I fuck Lily at the mansion and still get the full scene with Sage during ep 7? And if so, how? Thanks in advance
 
Last edited:

link2000

New Member
Apr 29, 2017
12
2
I'm sorry, but an uncaught exception occurred.

While loading <'Image' u'images/season2/gallery/ep8_sage.png'>:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 275, in <module>
renpy.call_in_new_context(_restart[2])
IOError: Couldn't find file 'images/season2/gallery/ep8_sage.png'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 652, in main
run(restart)
File "renpy/main.py", line 148, in run
renpy.execution.run_context(True)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/common/00start.rpy", line 273, in script
python:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/00start.rpy", line 275, in <module>
renpy.call_in_new_context(_restart[2])
File "renpy/game.py", line 344, in call_in_new_context
return renpy.execution.run_context(False)
File "renpy/execution.py", line 922, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3315, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "renpy/display/core.py", line 3834, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2555, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/transition.py", line 360, in render
return render(self.new_widget, width, height, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/screen.py", line 688, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 824, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1856, in render
place(pos, x, y, w, h)
File "renpy/display/layout.py", line 1816, in place
rend = render(d, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/viewport.py", line 623, in render
surf = renpy.display.render.render(c, cw, ch, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/layout.py", line 1027, in render
surf = render(d, width - x, rh, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/behavior.py", line 791, in render
rv = super(Button, self).render(width, height, st, at)
File "renpy/display/layout.py", line 1254, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/transform.py", line 733, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 263, in renpy.display.render.render
File "renpy/display/im.py", line 623, in render
return cache.get(self, render=True)
File "renpy/display/im.py", line 287, in get
surf = image.load()
File "renpy/display/im.py", line 704, in load
raise e
IOError: Couldn't find file 'images/season2/gallery/ep8_sage.png'.

Windows-10-10.0.18362
Ren'Py 7.4.10.2178
Being a DIK 0.8.2
Tue Jan 25 01:24:37 2022



Guys help i don't understand why
Hi, I have the same problem. Did anyone find a solution to this?
I saw the earlier post re. update to 0.8.1. I'm playing the compressed version of 0.8.2.
 

Clausemonaut

New Member
Mar 8, 2022
1
0
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/scripts/misc/custom_functions.rpy", line 1249, in <module>
File "game/scripts/misc/custom_functions.rpy", line 1014, in updatePersistentRenderCount
TypeError: 'NoneType' object is not iterable

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 331, in bootstrap
renpy.main.main()
File "renpy/main.py", line 550, in main
renpy.game.context().run(node)
File "scripts/misc/custom_functions.rpyc", line 1249, in script
File "scripts/misc/custom_functions.rpyc", line 1249, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/scripts/misc/custom_functions.rpy", line 1249, in <module>
File "game/scripts/misc/custom_functions.rpy", line 1014, in updatePersistentRenderCount
TypeError: 'NoneType' object is not iterable

Windows-10-10.0.19041
Ren'Py 7.4.10.2178
Being a DIK 0.8.2
Mon Mar 7 21:12:09 2022



getting this exception. I have the game on steam and extracted the game folder to the root file as directed. Dont know what to do from here.
 

hideouz

Member
Apr 15, 2018
121
72
i wish, there was also a galery lock, so i could check it
but i must say, great work, as always - thank you!
 

IWinterI

New Member
Apr 16, 2019
11
16
Hey the "BaDIK_Interlude_fix1_scrappyMod" mod does not appear to unlock anything for me in Interlude. Am I missing something or do I need to finish BeeingADik 8.2 first so I can upload a save?
 

IWinterI

New Member
Apr 16, 2019
11
16
By default the mod doesn't unlock anything. Use the "cheats" button to unlock gallery/rewards
Thanks Scrappy, assuming then I'll need to finish 8.2 since there is no cheat button on the main menu and the one place I can see the cheat button on the Import Screen but it errors when you press it.
 

Pennel

Member
Jun 4, 2017
211
344
Hey scrappy

I figure I'd ask here since you would probably know more than anyone. Is there any cheat tags that carry over from Season 2 to the Interlude? Like how we had problems with episode 7 and 8 crashing before your mod was updated. I imported my scrappy modded files into the vanilla Interlude and had no problems. So I'm hopeful that when episode 9 comes out, there won't be any landmines waiting for me.

I ask because before the Interlude I was planning on remaking all my files on a fresh download so that episode 9 will be playable on release, but if there are no carryover problems I can just keep my modded files.
 

XDASDASQWE123

New Member
Mar 11, 2022
1
0
Would this work even if I only got S1 purchased from steam? If I purchased S2 after installing this, what would happen to the game ?
 

aj1712

New Member
Feb 28, 2022
1
0
i pasted the game folder of the mod in autorun and it completely broke the game; I'm playing on macOS using 8.2 version. now it just doesn't load anything and don't even let me quit
Did you find a fix? Im on macOS as well... keep getting error trying to run Scrappy mod
 
4.70 star(s) 33 Votes