- May 9, 2020
- 370
- 456
Honest opinions, I absolutely hate the combination of 3D art renderings in RPGM games, but I can ignore it for the most part. The primary main issue I find right now is that the frequency of random battles needs to be increased (or decreased, which ever way you understand it. The random battles happen too often, you should lower the random battle encounter rates or increase it, can't remember what the percentage value of random encounters is supposed to be for these RPGM games whether the percentage needs to be higher or lower in order to reduce it so that random encounters happen less often.)
Why this is a big issue for me is the length of the battles. You can spam the Z button and make your selections of actions in battle just fine, but you can't control the speed of the battle outside of that. So the less time spent having to grind battles, the better, if it's at all reasonable to suggest either lowering the encounter rates, increase XP gains, or if not, then the very least that should be done is let the battles be spammed through quicker.
I'm still pretty much practically at the beginning of this game, I'm in the forest right now with Amelia and Oliver advancing the first part of the story. This is just the first thing I noticed after grinding their levels to level 8, I wouldn't have made such a big deal out of the length of how long random encounter battles take, if it wasn't for this problem I have with it.
I tried escaping from random battles to try and navigate through the mazes quicker to explore, and noticed that it seems that if you escape battles, the frequency of random battles seem to increase, like the more you escape a random encounter, the sooner the next one will be, which is annoying. Not sure why it's doing that but it is what it is.
Why this is a big issue for me is the length of the battles. You can spam the Z button and make your selections of actions in battle just fine, but you can't control the speed of the battle outside of that. So the less time spent having to grind battles, the better, if it's at all reasonable to suggest either lowering the encounter rates, increase XP gains, or if not, then the very least that should be done is let the battles be spammed through quicker.
I'm still pretty much practically at the beginning of this game, I'm in the forest right now with Amelia and Oliver advancing the first part of the story. This is just the first thing I noticed after grinding their levels to level 8, I wouldn't have made such a big deal out of the length of how long random encounter battles take, if it wasn't for this problem I have with it.
I tried escaping from random battles to try and navigate through the mazes quicker to explore, and noticed that it seems that if you escape battles, the frequency of random battles seem to increase, like the more you escape a random encounter, the sooner the next one will be, which is annoying. Not sure why it's doing that but it is what it is.