RPGM Below the Fold [Ep.5 R2] [iLTinoBambino]

2.80 star(s) 5 Votes

Best princess?


  • Total voters
    101
  • Poll closed .

TinoBambino

Member
Game Developer
Aug 6, 2016
127
227

mainmenuepisode4.png

Overview:
Below the Fold is one of those "class prez with parents who are nowhere to be found
gets corrupted by odd jobs around town" type games.
Doing the right thing is always its own reward.
Not a game developed by illiterate virgins about doing chores to earn grotesque anatomical closeups of penis.
Femdom tag? Tomboy, military/scifi themes
I'm single handedly making this entire medium more respectable and you're glad Below the Fold exists.
At least one female protagonist on this site should be an actual celebration of
the women who make the type of choices this genre needs them to make.

Hentai conventions are using you because misery loves company.
I am using hentai conventions because I wrote a story with a lot of graphic sex and nudity.
vvv Trailers below vvv
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Thread Updated: 2024-01-09
Release Date: 2024-01-08
Developer: iLTinoBambino - -
Censored: No
Version: Episode 5 R2
OS: Windows
Language: English
Genre:
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Changelog:
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Developer's Notes:
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Old saves aren't supported, but there's basically nothing to grind just use the chapter select.

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Win: - - -


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Last edited:

TinoBambino

Member
Game Developer
Aug 6, 2016
127
227
May I suggest you go with Renpy - or some other point and click navigation system? RPGM UIs are rather tedious to navigate - ruins the enjoyment of the game, at least for me.
I know that I've already lost many potential members of my audience by choosing RPGM over Renpy, and especially RPGM MV over an older version.

I still think that the ability to block out a scene with sprites, and let my 'actors' move about a space as they deliver their lines is the best medium for the story I want to tell. I'm certainly chasing after the cinematic feel of classic scenes from games like Chrono Trigger and RPG Maker gets me closer to that place. I chose RPG Maker MV because it runs at 60fps (for some people) which feels more fluid.

I regret that some machines don't handle that engine well but I hope maybe in the future anyone who can't enjoy Below the Fold due to technical limitations will be able to overcome them and circle back to this project.
 

ontach

Well-Known Member
Apr 8, 2018
1,193
1,306
I know that I've already lost many potential members of my audience by choosing RPGM over Renpy, and especially RPGM MV over an older version.

I still think that the ability to block out a scene with sprites, and let my 'actors' move about a space as they deliver their lines is the best medium for the story I want to tell. I'm certainly chasing after the cinematic feel of classic scenes from games like Chrono Trigger and RPG Maker gets me closer to that place. I chose RPG Maker MV because it runs at 60fps (for some people) which feels more fluid.

I regret that some machines don't handle that engine well but I hope maybe in the future anyone who can't enjoy Below the Fold due to technical limitations will be able to overcome them and circle back to this project.
I have a fairly high end system, i7 7700, 16GB RAM, GTX 1070, 8GB VRAM, so that's not the issue. It is exploring the space, and moving from location to location, and saving and loading, etc. Those little maps and building plans... those get my goat.
 

TinoBambino

Member
Game Developer
Aug 6, 2016
127
227
It is exploring the space, and moving from location to location, and saving and loading, etc. Those little maps and building plans... those get my goat.
I just added a screenshot of the world map to hopefully alleviate some of your concerns. RPG Maker maps frustrate the hell out of me too. Thats why I put everything off of a central road, and disabled collision on most objects so you never have to move more than 20 or so grid spaces from one location to the next, and never find yourself stuck between a lamp post and a wandering NPC.

I knew I was basically volunteering for this early criticism when I decided to use RPGM, but I truly believe that most of the frustrations people have with RPG Maker is due to shitty devs who never ever cared about end user experience. I understand that pretty much everyone prefers exploration like the kind in an Akabur game where you just click on a world map, and so I tried my absolute best to replicate that in Below the Fold.

My main problem with the standard visual novel dialogue system is that, as a writer by trade, I simply can't escape the feeling that I'm just looking at paper dolls and reading some guy's script. I've always felt like the depth of characterization in JRPG style cutscenes far exceeds that of even the most well written visual novels because the motions of the actors makes it all seem just a little bit more real. Being aware of the space of the world, even when it's 2d pixel art, makes a huge difference in our ability to interface emotionally with the action on the screen.

There's a reason why Stardew Valley is almost certainly the most successful dating sim of all time, and that's because while the player is pursuing their own goals, NPCs are allowed to exist visually and spatially in a shared world. There's really no understating the effect that has on people emotionally.

There's a fairly popular ROM Hack of The Legend of Zelda: Ocarina of Time that you may have heard of called Majora's Mask which features an extensive sidequest/romantic subplot about an innkeeper (historically one of the most under served characters in the history of videogame narratives) that resonated deeply with a generation of middle schoolers who stalked the low poly models of Anju and Kafei for hours and hours, trying to find the windows in their schedules that would allow their version of Link to save both the world and the marriage of the reused asset of the chicken lady from the previous game.

You're not wrong, I'm not right, but there's a reason I've elected to do things this way and I will stand on my sinking ship if I have to and defend my use of RPG Maker all the way down to the bottom of the ocean, where I will hopefully still be able to find an audience. I really hope if you do end up trusting me enough to give me a download that you are not disappointed. I'm here to entertain you guys with my story and I hope that I can at least make you smile a few times while you're saving and loading.
 

TinoBambino

Member
Game Developer
Aug 6, 2016
127
227
Nanomachines...
No matter what happens, for the rest of time, no one can ever tell me that I didn't have an effect on people when I dropped BtF on an unsuspecting populace, because I got you to make your first post after almost 2 years of lurking.

Thank you so so much for deciding to engage with me in this thread. I hope you can find something you like here and stick around.
 

Eucanuba

Newbie
May 22, 2017
68
54
Bug report on Episode 1: On first playthrough encountered this in Full Screen. I closed the game and went to this scene in Windowed mode and the Camera managed to appear. I haven't made any more attempts to recreate the bug. The scene appears after save 5 when your are sent to get a flash drive from the Math teacher.
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TinoBambino

Member
Game Developer
Aug 6, 2016
127
227
Bug report on Episode 1: On first playthrough encountered this in Full Screen. I closed the game and went to this scene in Windowed mode and the Camera managed to appear. I haven't made any more attempts to recreate the bug. The scene appears after save 5 when your are sent to get a flash drive from the Math teacher.
Wow, yeah, I don't what that is. Never encountered that before, I'll take a look at that later. I've never playtested fullscreen at any resolutions besides 1920x1080, which was probably a mistake... what res are you at?

*shivers*

The game may be fine, the scenario seem pretty catchy and graphism looks cool, gotta try !
But dude, for real, wtf are those extremely precise and situational genres ? :LOL:
I just want to make sure if there's anyone lurking through these threads who has soft spot in their heart for certain classic porn set ups that they can see that one of their kinks is in the game. I want to make sure anyone who could find something to enjoy here knows that BtF is out there. And then the last three are kind of a joke, because I'm releasing a porny CW/Syfy show in RPG Maker.
 

88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,016
Why this game go in auto ran, don leave play for yourself, this gone player furiose, text veri slow and don give a choise for play
whit
 

TinoBambino

Member
Game Developer
Aug 6, 2016
127
227
Why this game go in auto ran, don leave play for yourself, this gone player furiose, text veri slow and don give a choise for play
whit
You can hold down Space, Enter, or Left Click to speed up the text and it goes off the rails at the end of the 3rd day.
 

88Michele88

Bloodborn Vampire
Game Developer
Apr 22, 2018
2,891
3,016
You can hold down Space, Enter, or Left Click to speed up the text and it goes off the rails at the end of the 3rd day.
I'm in at intro, but it fucking slow without intarection or choise. I do that avery days, but it also frustraiting.
 

ENF Master

Member
Jul 16, 2017
208
515
I love all the tags, such as exhibitionism and public nudity, but I need the CG. Hopefully this gets art soon.
 

Player33509

Newbie
Jan 9, 2019
47
199
If there is no art... That means that text is the strong point of this game? Are there long conversations and detailled descriptions of scenes and situations? Or just the clasic two or three lines of text of most of this kind of games?
 
2.80 star(s) 5 Votes