Aexier
Newbie
- Dec 23, 2017
- 19
- 107
Beneath Her Shadow
Game is in active devlopment
Game Summary
Beneath Her Shadow is a dark, atmospheric adult psychological horror visual novel that plunges players into the fractured world of Norman Lynch, a young man discovering his origins in a new town. As the past claws back into the present, the player must navigate twisted relationships, hidden traumas, and taboo desires to uncover the truth. Every decision echoes across three distinct paths: Corruption, Redemption, and Neutrality. Each reshaping characters, storylines, and ultimately, Norman himself.
Core Themes & Inspirations
Taboo and Transformation — Explores identity, trauma, sexual repression, and family dynamics.
Psychological Horror — Symbolism, unreliable perception, and personal conflicts. Sometimes the right choice may not be as obvious
Erotic Mystery — Intimacy is used as both catharsis and corruption; sex is never frivolous, it's narrative.
Adult Narrative: The game uses sex as storytelling as the Protagonist must understand who they are in this new world they are a part of. Sex will be a tool to explore power, vulnerability, and taboo. It’s character-driven, emotionally loaded, and provocative.
Three Distinct Narrative Paths:
Corruption: Embrace your darkest urges.
Redemption: Seek peace, self-worth, and healing.
Neutrality: Survive in the grey space of confusion and denial.
There will be a total of SIX lenghty chapters that players can dive into. Players can go back and replay each different Path to unlock new locations, new characters and new endings.
Characters
Norman: Scarred, quick witted and curious. His cleft lip, once a reason for abandonment, now symbolizes both his past shame and evolving identity.
Charlotte: Norman’s younger sister with a complex bond. Their taboo dynamic can either collapse into toxicity or evolve into co-dependence, depending on choices.
Nora: Norman's mother with a will to strive for a new future even if needs to crack a few eggs. She seems in control, but her façade cracks as the story spirals.
Ramona: The estranged older sister. Her chaotic nature caused her to be distant from the family but recent events caused her to be closer. She could possibly provide insight into the family’s past.
For each path there will be a total of 7 other characters to explore their stories and learn more about the town of San Marena Bay and the sister city of Arelea.
Gameplay Breakdown
Visual Novel Mechanics: Dialogue-driven, with player choices affecting paths, relationships, and endings. There will be timed choices that weighs the outcomes drastically high
Investigation & Symbolism: Players uncover clues through dialogue, subtle environmental details, and symbolic choices.
Art & Tone
Mood: Dreamlike horror with sensual overtones. The game will focus on emotional discomfort that players may challenge to ask themselves
Visuals: Dark, painterly, erotic but grounded. Stylized realism with surreal elements bleeding through. Game will be entirely comprised of 3D renders from Daz 3D
Target Audience
The game is heavily intended for a mature audience who can handle:
Deep psychological storytelling
Erotic visual novels with emotional weight
Exploring trauma, intimacy, and the nature of identity
Development Goals
Estimated Timeline: 10-12 months to finish the full game.
Contingency Timeline: 2-3 years at the most
Tools: Built in Ren'Py. Daz 3D. Photoshop. Davinci Resolve. Blender. Possible Steam & Itch.io release depending on their TOS rules
Content Plans: Full voice acting considered for key scenes, soundtrack featuring custom ambient horror
Game is in active devlopment
Game Summary
Beneath Her Shadow is a dark, atmospheric adult psychological horror visual novel that plunges players into the fractured world of Norman Lynch, a young man discovering his origins in a new town. As the past claws back into the present, the player must navigate twisted relationships, hidden traumas, and taboo desires to uncover the truth. Every decision echoes across three distinct paths: Corruption, Redemption, and Neutrality. Each reshaping characters, storylines, and ultimately, Norman himself.
Core Themes & Inspirations
Taboo and Transformation — Explores identity, trauma, sexual repression, and family dynamics.
Psychological Horror — Symbolism, unreliable perception, and personal conflicts. Sometimes the right choice may not be as obvious
Erotic Mystery — Intimacy is used as both catharsis and corruption; sex is never frivolous, it's narrative.
Adult Narrative: The game uses sex as storytelling as the Protagonist must understand who they are in this new world they are a part of. Sex will be a tool to explore power, vulnerability, and taboo. It’s character-driven, emotionally loaded, and provocative.
Three Distinct Narrative Paths:
Corruption: Embrace your darkest urges.
Redemption: Seek peace, self-worth, and healing.
Neutrality: Survive in the grey space of confusion and denial.
There will be a total of SIX lenghty chapters that players can dive into. Players can go back and replay each different Path to unlock new locations, new characters and new endings.
Characters
Norman: Scarred, quick witted and curious. His cleft lip, once a reason for abandonment, now symbolizes both his past shame and evolving identity.
Charlotte: Norman’s younger sister with a complex bond. Their taboo dynamic can either collapse into toxicity or evolve into co-dependence, depending on choices.
Nora: Norman's mother with a will to strive for a new future even if needs to crack a few eggs. She seems in control, but her façade cracks as the story spirals.
Ramona: The estranged older sister. Her chaotic nature caused her to be distant from the family but recent events caused her to be closer. She could possibly provide insight into the family’s past.
For each path there will be a total of 7 other characters to explore their stories and learn more about the town of San Marena Bay and the sister city of Arelea.
Gameplay Breakdown
Visual Novel Mechanics: Dialogue-driven, with player choices affecting paths, relationships, and endings. There will be timed choices that weighs the outcomes drastically high
Investigation & Symbolism: Players uncover clues through dialogue, subtle environmental details, and symbolic choices.
Art & Tone
Mood: Dreamlike horror with sensual overtones. The game will focus on emotional discomfort that players may challenge to ask themselves
Visuals: Dark, painterly, erotic but grounded. Stylized realism with surreal elements bleeding through. Game will be entirely comprised of 3D renders from Daz 3D
Target Audience
The game is heavily intended for a mature audience who can handle:
Deep psychological storytelling
Erotic visual novels with emotional weight
Exploring trauma, intimacy, and the nature of identity
Development Goals
Estimated Timeline: 10-12 months to finish the full game.
Contingency Timeline: 2-3 years at the most
Tools: Built in Ren'Py. Daz 3D. Photoshop. Davinci Resolve. Blender. Possible Steam & Itch.io release depending on their TOS rules
Content Plans: Full voice acting considered for key scenes, soundtrack featuring custom ambient horror