AI Porn is here, Create and Fap TRY FREE
x

Tool Unity [BepInEx][plugin] SW_Decensor v0.7.4.1

T4ke

Newbie
Sep 19, 2018
83
135
248
Your plugin is a godsend, buddy! But for some reason, I get noticeable micro stutters with the game RJ01410771 DARKGATE - Hell in the Void.

Using Marco's DumbRendererDemosaic_Il2Cpp_net6 seems to fix that problem. But still, your plugin is more handy, and I would like to know whether there is something I can do about the micro stutters?
 

kumarin

Engaged Member
Feb 19, 2022
2,691
4,761
438
Your plugin is a godsend, buddy! But for some reason, I get noticeable micro stutters with the game RJ01410771 DARKGATE - Hell in the Void.

Using Marco's DumbRendererDemosaic_Il2Cpp_net6 seems to fix that problem. But still, your plugin is more handy, and I would like to know whether there is something I can do about the micro stutters?
There's a dedicated plugin for that game.
I recently optimized the texture replacer, and I'm now planning to work on SW_Decensor as well.
 
  • Like
Reactions: T4ke

lompya

New Member
Oct 28, 2024
14
8
73
does anyone know how to translate unity mono games? i've tried with available auto.translator doesnt work. wich is easy for il2cp. sorry oot, but i dont know where to ask.

btw demosaic patch work well for some game that i tried. both il2cp and mono.
 

kumarin

Engaged Member
Feb 19, 2022
2,691
4,761
438
The autotranslator does not yet support BepInEx 6 mono. Please use .
 
  • Like
Reactions: lompya

justaplayer69

Member
Nov 29, 2023
439
533
161
Hi kumarin,

I just wanted to let you know that I've replaced the demosaic plugin with your SW_Decensor in GAME RIPPER.
It detects the game's type and redirects the user to the proper BepInEx version download page (32/64 bit, BE5/6/IL2CPP), and if BepInEx is already installed, it extracts the corresponding .dll from your SW_Decensor release zip.
Thank you again for this awesome plugin and for providing the repo release on github!
 
  • Yay, update!
  • Like
Reactions: kkicho and kumarin

kumarin

Engaged Member
Feb 19, 2022
2,691
4,761
438
Hi kumarin,

I just wanted to let you know that I've replaced the demosaic plugin with your SW_Decensor in GAME RIPPER.
It detects the game's type and redirects the user to the proper BepInEx version download page (32/64 bit, BE5/6/IL2CPP), and if BepInEx is already installed, it extracts the corresponding .dll from your SW_Decensor release zip.
Thank you again for this awesome plugin and for providing the repo release on github!
Thank you for using it.
I'm currently renewing texture_replacer and optimizing it so it doesn't affect game speed.
Once this is complete, it will be applied to SW_Decensor as well, and I think it will be much smoother.
 
  • Like
Reactions: kkicho

izuka senpai

New Member
Nov 25, 2024
2
0
11
https://f95zone.to/threads/re-sister-v1-05-alan-maier.275976/

Im trying to decensor this game, but the game force close and when i open the error log, it says
"Stack overflow.
at Il2CppInterop.Runtime.Injection.Hooks.GenericMethod_GetMethod_Hook.Hook(Il2CppInterop.Runtime.Runtime.Il2CppGenericMethod*, Boolean)
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.OnInvokeMethod(IntPtr, IntPtr, IntPtr, IntPtr)
at Il2CppInterop.Runtime.IL2CPP.il2cpp_runtime_invoke(IntPtr, IntPtr, Void**, IntPtr ByRef)
at Il2CppSystem.Reflection.MethodInfo.MakeGenericMethod(Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppReferenceArray`1<Il2CppSystem.Type>)
at UnityEngine.GameObject+MethodInfoStoreGeneric_AddComponent_Public_T_0`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]..cctor()
at UnityEngine.GameObject.AddComponent[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]()
at SW_Decensor.SW_Decensor.Setup()
at SW_Decensor_il2cpp.loader.Load()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.LoadPlugin(BepInEx.PluginInfo, System.Reflection.Assembly)
at BepInEx.Bootstrap.BaseChainloader`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].LoadPlugins(System.Collections.Generic.IList`1<BepInEx.PluginInfo>)
at BepInEx.Bootstrap.BaseChainloader`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Execute()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.OnInvokeMethod(IntPtr, IntPtr, IntPtr, IntPtr)"

How do i fix this?
 

kumarin

Engaged Member
Feb 19, 2022
2,691
4,761
438
https://f95zone.to/threads/re-sister-v1-05-alan-maier.275976/

Im trying to decensor this game, but the game force close and when i open the error log, it says
"Stack overflow.
at Il2CppInterop.Runtime.Injection.Hooks.GenericMethod_GetMethod_Hook.Hook(Il2CppInterop.Runtime.Runtime.Il2CppGenericMethod*, Boolean)
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.OnInvokeMethod(IntPtr, IntPtr, IntPtr, IntPtr)
at Il2CppInterop.Runtime.IL2CPP.il2cpp_runtime_invoke(IntPtr, IntPtr, Void**, IntPtr ByRef)
at Il2CppSystem.Reflection.MethodInfo.MakeGenericMethod(Il2CppInterop.Runtime.InteropTypes.Arrays.Il2CppReferenceArray`1<Il2CppSystem.Type>)
at UnityEngine.GameObject+MethodInfoStoreGeneric_AddComponent_Public_T_0`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]..cctor()
at UnityEngine.GameObject.AddComponent[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]]()
at SW_Decensor.SW_Decensor.Setup()
at SW_Decensor_il2cpp.loader.Load()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.LoadPlugin(BepInEx.PluginInfo, System.Reflection.Assembly)
at BepInEx.Bootstrap.BaseChainloader`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].LoadPlugins(System.Collections.Generic.IList`1<BepInEx.PluginInfo>)
at BepInEx.Bootstrap.BaseChainloader`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Execute()
at BepInEx.Unity.IL2CPP.IL2CPPChainloader.OnInvokeMethod(IntPtr, IntPtr, IntPtr, IntPtr)"

How do i fix this?
that game doesn't used soft mosaics. textures are baked.
BTW, do you used BepInEx at game v1.05 ? it used Unity v6000.0.61. BepInEx is not yet available in that version.
game v1.01 used unity v6000.1.40.
 

izuka senpai

New Member
Nov 25, 2024
2
0
11
that game doesn't used soft mosaics. textures are baked.
BTW, do you used BepInEx at game v1.05 ? it used Unity v6000.0.61. BepInEx is not yet available in that version.
game v1.01 used unity v6000.1.40.
i played on v1.05, so is there any solution of it?
 

kumarin

Engaged Member
Feb 19, 2022
2,691
4,761
438
i've been trying to decensor https://f95zone.to/threads/3d-custom-okazu-maker-v1-0-0-perverted-cat-palace.281683/ but dicks end up being shadowy and not really there. I've put SW_Decensor_BE6.dll in the pulgin folder and i looked at the ini file but i wasn't sure how to edit it for a different outcome and i don't know if i did something else wrong. any thoughts on troubleshooting would be great. Thanks!
if you installed BepInEx 5, use a SW_Decensor_BE5.dll.
installed mono type, use a SW_Decensor_BE6.dll.
installed il2cpp type, use a SW_Decensor_il2cpp.dll.
 

Burtboy5000

New Member
Nov 4, 2024
3
0
11
if you installed BepInEx 5, use a SW_Decensor_BE5.dll.
installed mono type, use a SW_Decensor_BE6.dll.
installed il2cpp type, use a SW_Decensor_il2cpp.dll.
i installed 6
 

justaplayer69

Member
Nov 29, 2023
439
533
161
It does work on linux, but in order to run BepInEx, you must run winecfg, switch to Libraries tab, and make sure you see "winhttp (native, builtin)" there (if not, click on the Add button and add it). The order of "native, builtin" is *VERY* important, and also there has to be a winhttp.dll in the game's folder (usually shipped by BepInEx). Without this extra config, Unity will load wine's system-wide dll and BepInEx won't start at all.