I can't make you love Sushi if you hate Sushi (or Sandbox or RPG etc) but the rational behind adding such elements would be to enhance the sense of achievement when "conquering" a new girl.I dont see a point in RPG or Sandbox Elements. The Games should focus on what makes them special: Story, Dialogue, Choices and Characters.
Same boat here, but I understand why people hate sandbox games.See I’m literally the opposite I think story and dialogue etc are boring, might as well just read a porn comic at that point, I really like the sandbox stuff
Your introduction is perfect, since personally I have the opposite view. Game mechanism, like sandbox or RPG, that exist just to make you conquer the girl, generally feel like artifact to hide a poor story. When not, worse, poor writing skills ; "I don't know how to write a seduction scene, so I'll replace it by a mini game".I can't make you love Sushi if you hate Sushi (or Sandbox or RPG etc) but the rational behind adding such elements would be to enhance the sense of achievement when "conquering" a new girl.
Same for me.As for the poll: I didn't vote since I love all the options listed and don't think any of them is superior to others.
I dont play porn games for "challenge" or intricate gameplay mechanics, theres plenty of normal games for that with production value and quality which is impossible to match by some indie porn dev.In a classic VN (and I love many of those) your only challenge would be to hit Space enough time and wait for the pussy to happen. Adding more gaming mechanism adds a certain thrill of "earning" the fuck. I understand it doesn't appeal to all people and that done wrong, it's a huge distraction but this is what gaming elements are supposed to do.
Making any game is hard, let alone a good one that has to have lewd elements threaded into the main gameplay loop. If games were easy to make, the entire gaming industry would be producing hit after hit... and reality is the exact opposite, with most games being shitty for one reason or another. So it's very optimistic to expect amateur porn devs to crank out quality titles that push the frontiers of game design. I'm not saying there aren't any, but most porn games are not very good, just like most games in general are not good.It's kind of sad that there are decades worth of different game types and experiences to draw from for inspiration and the whole of adult games can be reasonably condensed into these five options and one 'other' to contain everything else.
I am just curious if there are any 3DCG RPG games out there. I never gave it much thought i must admit but the notion that action have consequences is something i actually do like.Making any game is hard, let alone a good one that has to have lewd elements threaded into the main gameplay loop. If games were easy to make, the entire gaming industry would be producing hit after hit... and reality is the exact opposite, with most games being shitty for one reason or another. So it's very optimistic to expect amateur porn devs to crank out quality titles that push the frontiers of game design. I'm not saying there aren't any, but most porn games are not very good, just like most games in general are not good.
Also I voted for RPG in the poll, 'cause that's the genre I enjoy the most, and I think it has the biggest potential in ero games.
I'm not really saying that I'm expecting amateur devs to defy genre and push the frontier of game design in general, but adult games seem like they should have more room to grow than where they are as implied by the thread poll. Precisely because the field is composed almost entirely of amateurs who aren't beholden to money making corporations I believe it's unfortunate that we're not seeing more innovation/experimentation. (Which I know is easy for me to just type without actually doing)Making any game is hard, let alone a good one that has to have lewd elements threaded into the main gameplay loop. If games were easy to make, the entire gaming industry would be producing hit after hit... and reality is the exact opposite, with most games being shitty for one reason or another. So it's very optimistic to expect amateur porn devs to crank out quality titles that push the frontiers of game design. I'm not saying there aren't any, but most porn games are not very good, just like most games in general are not good.
Also I voted for RPG in the poll, 'cause that's the genre I enjoy the most, and I think it has the biggest potential in ero games.
This is IMHO the main reason. The current erogame market doesn't reward extra effort. If someone made a game like Rance today, it would probably do worse than a Summertime Saga ripoff, because most players want sexual gratification over game mechanics. And there's nothing wrong with that, it's just the way things are. I've seen many heated debates over the inclusion of game mechanics into otherwise simple sex-games, and people for the most part don't care. Sure, there's a vocal minority that wants both, but most players are OK with simple VNs that tickle their fetishes.Developers who may be thinking of innovative ideas for their games don't believe that there is an incentive for them to actually go through all the extra step of implementing them either for time, monetary, or other reasons (adult gaming's culture of piracy, inability to attach their name to their product for social reasons, needing to learn a new engine, etc).
I would tend to agree with this. I believe the other points do happen, but the lack of incentive is probably the biggest thing, yeah. The audience within this sphere isn't necessarily demanding, and all adult games being lumped together doesn't help with that. You can see it in reviews on this site where people give mediocre stories with little/no gameplay innovation (or just no gameplay at all) 4 or 5 stars with just a "well the girls are hot and it hits my fetishes", because to some degree that's all they really wanted out of it. The scale they're evaluating the porn game on doesn't match with the scale they would use for an actual video game experience.This is IMHO the main reason. The current erogame market doesn't reward extra effort. If someone made a game like Rance today, it would probably do worse than a Summertime Saga ripoff, because most players want sexual gratification over game mechanics. And there's nothing wrong with that, it's just the way things are. I've seen many heated debates over the inclusion of game mechanics into otherwise simple sex-games, and people for the most part don't care. Sure, there's a vocal minority that wants both, but most players are OK with simple VNs that tickle their fetishes.
Now take into account the example from above: why would a prospective dev make an effort to create a complex game, when they can just cash in on the VN craze? The difference in effort between building an RPG/RTS and a simple VN is astronomical, so why go the extra mile if the market won't reward it?