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Mod Ren'Py Completed Between Two Worlds WT-Mod [Chapter 10 Steam/Public][RiamMar]

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
1,136
4,323
Out where? You mean the paywalled one?
If it's not leaked, then yes, the Steam DLC.
But as stated in one of my posts: The mod is updated. Last chapter has only "your choice" choices and the choices impacting the ending are made in chapter 8 and 9.
 
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ashcatch

Member
Mar 2, 2022
133
50
With the guide mod can someone answer how alignment points work? First ever seeing it and on 8 points and I've only ever done good points instead of evil but confused by alignment. It says alignment is the sum of all your good and evil choices (major choices *5). alignment checks (chapter 6): 0+ equals good. Like does that mean if it says -1 alignment then that's good points or 1 and 5 alignment would be good. Confused since 1 and 5 point options are marked blue and -1 is orange but confused with the 0+ equals good statement
 
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RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
1,136
4,323
With the guide mod can someone answer how alignment points work? First ever seeing it and on 8 points and I've only ever done good points instead of evil but confused by alignment. It says alignment is the sum of all your good and evil choices (major choices *5). alignment checks (chapter 6): 0+ equals good. Like does that mean if it says -1 alignment then that's good points or 1 and 5 alignment would be good. Confused since 1 and 5 point options are marked blue and -1 is orange but confused with the 0+ equals good statement
The game begins with personal stats for characters + the harem/solo variables.
The harem/solo variables stay but then, instead ofpersonal stats, minor and major good/evil choices pop up.

Each choice that is mentioned with minor/major good/evil is counted with the variables evilminor, evilmajor, goodminor and goodmajor.

At the point you mentioned, Droosk switched to alignment. Your alignment is calculated like this:
Code:
alignment = (goodmajor * 5) + goodminor - (evilmajor * 5) - evilminor
Example 1: You have 1 major good, 2 minor good, and 1 minor evil choice
Code:
            goodmajor  + goodminor   evilmajor   evilminor
alignment = (1 * 5)    + 2         - (0 * 5)   - 1         = 6
This example means, you're on the "good route".

Example 2: You have 1 major good, 2 minor good, 3 major evil and 1 minor evil choice
Code:
            goodmajor  + goodminor   evilmajor   evilminor
alignment = (1 * 5)    + 2         - (3 * 5)   - 1         = -9
Example 2 would mean, you're on the "evil route".

So, if your alignment has a positive value (or is zero), you're on the good route. If it's negative, you're on the evil route.

Think of it as similar to the light / dark side in Star Wars. Positive = light side, Negative = dark side.
Or maybe, the Paragon/Renegade system in Mass Effecet would be more like it.

After that point, only the alignment variable is used to check if you're on the good/evil route. E.g. later choices will directly reduce that alignment variable.

So, if my walkthrough states "Alignment: Score (4) - 2" for a choice, that means, your alignment shifts towards evil, but you're still on the "good route", since your new alignment is 4 - 2 = 2.
If the walkthrough states "Alignment: Score (4) - 10", you're going to be on the evil route after that, since your alignment will drop to -6.
 
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ashcatch

Member
Mar 2, 2022
133
50
The game begins with personal stats for characters + the harem/solo variables.
The harem/solo variables stay but then, instead ofpersonal stats, minor and major good/evil choices pop up.

Each choice that is mentioned with minor/major good/evil is counted with the variables evilminor, evilmajor, goodminor and goodmajor.

At the point you mentioned, Droosk switched to alignment. Your alignment is calculated like this:
Code:
alignment = (goodmajor * 5) + goodminor - (evilmajor * 5) - evilminor
Example 1: You have 1 major good, 2 minor good, and 1 minor evil choice
Code:
            goodmajor  + goodminor   evilmajor   evilminor
alignment = (1 * 5)    + 2         - (0 * 5)   - 1         = 6
This example means, you're on the "good route".

Example 2: You have 1 major good, 2 minor good, 3 major evil and 1 minor evil choice
Code:
            goodmajor  + goodminor   evilmajor   evilminor
alignment = (1 * 5)    + 2         - (3 * 5)   - 1         = -9
Example 2 would mean, you're on the "evil route".

So, if your alignment has a positive value (or is zero), you're on the good route. If it's negative, you're on the evil route.

Think of it as similar to the light / dark side in Star Wars. Positive = light side, Negative = dark side.
Or maybe, the Paragon/Renegade system in Mass Effecet would be more like it.

After that point, only the alignment variable is used to check if you're on the good/evil route. E.g. later choices will directly reduce that alignment variable.

So, if my walkthrough states "Alignment: Score (4) - 2" for a choice, that means, your alignment shifts towards evil, but you're still on the "good route", since your new alignment is 4 - 2 = 2.
If the walkthrough states "Alignment: Score (4) - 10", you're going to be on the evil route after that, since your alignment will drop to -6.
Ah thanks that helped alot
 
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