@ikaruga I was looking into te dialog file and at your mod file, I tried to comprehend how it all is made.
If you have the following snippet from the dialog file:
spider.inbed.wtf.ok@23@e-alisa-night-spider-2@Max, Max! There it is! Kill it, quickly!
spider.inbed.wtf.ok.pay^ What do I get for this?
spider.inbed.wtf.ok.spider^ Fine, where is it...
1.
spider.inbed.wtf.ok is the scene/label
2.
23 I'm not sure , order of the scene?
3.
e-alisa-night-spider-2 is the ref to the image
4.
Max, Max! ... is the dialog
Then you have the choices "pay^" and "spider^" wich let you jump to the according label
So I had the following idea.
If you add f.e. a third choice
"spider.inbed.wtf.ok.custom^ Let's do something random"
and the according label
"spider.inbed.wtf.ok.custom@23@e-alisa-night-spider-custom@Let's go wild!"
would this add a new image and now option to the game? Or do I have to manipulate other files for this to happen? (Like where to put the new image etc)
Would this be possible to add to the Mod.txt or should this be changed/added elsewhere?
(not sure if this needed to be in the current thread or the "mechanics" thread)