2/5 is for the base game but the developer deserves 5/5 for the port.
This game is an excelent port of a terrible game. Honestly I'd recommend it only for those who played original Big Brother but for everyone else it's better to check CG and move along. Anyone who played BB already knows what they are getting into, so there isn't much to tell except that the work was done very well. I honestly consider it a better experience compared to the original game but still comparable as painful to play.
Now if you don't have any idea what is BB then here are my biggest concerns:
- A lot of events can be done at very specific times like twice a week. Just this alone makes forces you waste minutes just to trigger specific event. It's like clicking several different skip buttons just to proceed from one step of a quest to another.
- This issue is amplified by multiple tasks that require you to wait a few days. For example when a character needs time to decide something.
- "Realistic" schedule when characters appear only on specific times during the week. That changes for worse when you suddenly get a task to interact with them. For example there was a quest to massage a girl that usually gets a tan at the pool daily but once you need to do this she suddenly appears there only once in a week!
- Proceeding from one sex scene to another one can take ten, twenty or more minutes despite it being in the same quest chain with no other events blocking your progress. Which is the next point.
- You can't naturally progress this game because every few steps you get roadblocked by another quest that needs to be progressed first. This becomes so convoluted very quickly that hint button becomes your second used button after "skip".
Big Brother is a prime example of the worst mechanics of the worst sandbox games. If you ever wish to see why this genre is so much hated then this is a good example why. In the past ten years it was among the most painful sandbox games I played.
BB probably has only one major upside which is a very good CG but personally I find each scene to be too short to bother. This would be an amazing 3D comic but in a game format you pretty much forcefully squeeze one scene after another with one droplet at time.
But I don't want to criticize the author of the port. It was nearly nearly flawless and they have done an amazing job by remaking it from scratch on a different engine.
I'm not sure about their NTR mod since I found it too bothersome to explore. By the time I got to choosing NTR path in the middle of fhe game I already was so much annoyed by all the roadblocks so I spent like half an our trying it out and then just quickloaded to the previous save since it seemed to be the same "squeeze events out of the game" and I wasn't willing to invest any more of my time into this option.
This game is an excelent port of a terrible game. Honestly I'd recommend it only for those who played original Big Brother but for everyone else it's better to check CG and move along. Anyone who played BB already knows what they are getting into, so there isn't much to tell except that the work was done very well. I honestly consider it a better experience compared to the original game but still comparable as painful to play.
Now if you don't have any idea what is BB then here are my biggest concerns:
- A lot of events can be done at very specific times like twice a week. Just this alone makes forces you waste minutes just to trigger specific event. It's like clicking several different skip buttons just to proceed from one step of a quest to another.
- This issue is amplified by multiple tasks that require you to wait a few days. For example when a character needs time to decide something.
- "Realistic" schedule when characters appear only on specific times during the week. That changes for worse when you suddenly get a task to interact with them. For example there was a quest to massage a girl that usually gets a tan at the pool daily but once you need to do this she suddenly appears there only once in a week!
- Proceeding from one sex scene to another one can take ten, twenty or more minutes despite it being in the same quest chain with no other events blocking your progress. Which is the next point.
- You can't naturally progress this game because every few steps you get roadblocked by another quest that needs to be progressed first. This becomes so convoluted very quickly that hint button becomes your second used button after "skip".
Big Brother is a prime example of the worst mechanics of the worst sandbox games. If you ever wish to see why this genre is so much hated then this is a good example why. In the past ten years it was among the most painful sandbox games I played.
BB probably has only one major upside which is a very good CG but personally I find each scene to be too short to bother. This would be an amazing 3D comic but in a game format you pretty much forcefully squeeze one scene after another with one droplet at time.
But I don't want to criticize the author of the port. It was nearly nearly flawless and they have done an amazing job by remaking it from scratch on a different engine.
I'm not sure about their NTR mod since I found it too bothersome to explore. By the time I got to choosing NTR path in the middle of fhe game I already was so much annoyed by all the roadblocks so I spent like half an our trying it out and then just quickloaded to the previous save since it seemed to be the same "squeeze events out of the game" and I wasn't willing to invest any more of my time into this option.