In my opinion, the worst flaw of the original game was that the whole game concept centered around the wait button, and unfortunately every big brother remake seems to make the same mistake over and over again.
When I take a look at my current quest log for example, it looks like this:
Sacrifice --> Go through the event "Control"
Control --> Go through the event "Blog"
Blog --> Go through the event "Party girl"
Party girl --> Go through the event "Cigarette smoke"
Cigarette smoke --> wait for 6 days
I mean, what the fuck? All the quests are chained linearly with nothing new happening for days. If the dev envisions a linear story, then the whole sandbox style doesn't fit into it at all.
Either use a VN style where you can integrate time jumps without the player having to spend many boring hours just hitting the wait button, or make things happen in parallel so that there's always something new to discover for the players. But in its current state, the game just feels exhausting as fuck and like a huge waste of life time.
That's really a shame because I think this could've been a great game if the dev would get rid of the exhaustive grind.
When I take a look at my current quest log for example, it looks like this:
Sacrifice --> Go through the event "Control"
Control --> Go through the event "Blog"
Blog --> Go through the event "Party girl"
Party girl --> Go through the event "Cigarette smoke"
Cigarette smoke --> wait for 6 days
I mean, what the fuck? All the quests are chained linearly with nothing new happening for days. If the dev envisions a linear story, then the whole sandbox style doesn't fit into it at all.
Either use a VN style where you can integrate time jumps without the player having to spend many boring hours just hitting the wait button, or make things happen in parallel so that there's always something new to discover for the players. But in its current state, the game just feels exhausting as fuck and like a huge waste of life time.
That's really a shame because I think this could've been a great game if the dev would get rid of the exhaustive grind.