BA uses old, classic stuff when he makes characters. I've been working on building a custom Gisela and I have to say, it's been nostalgic hunting down old content for this project. Tough, but nostalgic. Check it out (sorry I suck at rendering):
View attachment 5081123
Her face isn't right yet (too angular), but it's getting there. For anyone who's interested in messing around with them,
You must be registered to see the links
to the daz content files for this character.*
Most of BA's character designs date back to generation 4, so that means tracking down mid to late 2000's era daz content. Needless to say, link rot has been a big issue. Still, I've managed to track down two key products and convert them to Genesis 8:
Syltermaid's Gizela - The face morph and textures are both very close matches (though not exact). A lot of characters from sylter's ethnic beauty collection
look like BA characters.
Brooke Hair - I think this was lost when RuntimeDNA went down. I spent ages tracking it down only to realize I had installed it years ago.
*Very much still a WIP. The character preset has merged head and body morphs to reduce product requirements (I use a lot of obscure and custom morphs). The character preset uses textures from
Aubrey 8, so track that character down or sub them out for different textures (normal maps, SSS and specular iirc).