- Mar 29, 2021
- 11
- 6
Hi!
I'm trying to create a forest scene in Daz. I've tried painstakingly placing grass/bushes/trees instances manually in Daz... It takes forever!
I recently learnt how to place props as particles/hair in Blender, then import that into Daz. It seems much faster, but I'm wondering if there is a catch...
Is this a viable solution or should I be concerned about performance issues, if i'm importing one giant model instead of x props + instances?
Would one be more of a pain to update than the other, if I need to make changes to it later?
Is there a similar way to place props semi-randomly on a plane in Daz? (I saw the post here for faking grass with hair, but what about bushes/trees?)
Would love to know how you approach this kind of stuff, if there's a feature/plugin I failed to discover etc.
I'm trying to create a forest scene in Daz. I've tried painstakingly placing grass/bushes/trees instances manually in Daz... It takes forever!
I recently learnt how to place props as particles/hair in Blender, then import that into Daz. It seems much faster, but I'm wondering if there is a catch...
Is this a viable solution or should I be concerned about performance issues, if i'm importing one giant model instead of x props + instances?
Would one be more of a pain to update than the other, if I need to make changes to it later?
Is there a similar way to place props semi-randomly on a plane in Daz? (I saw the post here for faking grass with hair, but what about bushes/trees?)
Would love to know how you approach this kind of stuff, if there's a feature/plugin I failed to discover etc.