RPGM - Blessing of the Elven Village [v0.3.0] [DragonMommyRhea]

  1. 5.00 star(s)

    HoloSan

    Blessing of the Elven Village – Pros & Cons Review
    Version Played: 0.3.2
    Score: 9/10 – Needs more content, but the foundation is solid.


    ❌ Cons (Things That Could Be Improved)
    • Lack of Side Quests – While the character interactions are great, there aren't enough unique side quests per character. More variety would help break up the repetition when leveling relationships.
    • No Main Questline – Right now, the game feels more like a "collect 'em all" simulator. A light overarching narrative would add some direction.
    • Combat Becomes Too Passive Too Quickly – After your party reaches level 5 (which happens fast), auto mode dominates and fights become mindless. Make stronger mobs that's really it. That could make battles more engaging. Especially, for "in game purposes".
    • No Loot or Crafting System – Enemies drop nothing meaningful, which makes fights feel a little empty. Adding loot (either for selling or crafting costumes, weapons, or gifts) would make grinding more rewarding.
    • Minor Graphical Bugs – Some images stay on-screen longer than intended. Nothing game-breaking, but it needs some polish.
    • Pregnancy & Harem Features Still Missing – These mechanics are planned but not yet implemented. A big deal for players looking forward to them.
    ✅ Pros (Why This Game is Worth Playing)
    • Character Designs Are Chef’s Kiss – Hot, Thicc, and Busty Elves. Need I say more? Every character has a distinct personality and just enough background to make them feel alive without turning the game into a reading simulator.
    • Solid Relationship Progression – The heart system is well-paced. The first two hearts take time, but not in a way that feels like a grind. Plus, the scenes make it well worth the effort.
    • Fleshed Out Despite Being in Early Access – For version 0.3.2, the game already feels more polished than many games at 0.9.0. The groundwork is strong, and there's plenty of room to grow.
    • Runs Smoothly – No lag, crashes, or major performance issues. A clean experience.
    • Music & Sound Don’t Distract – While nothing groundbreaking, the audio serves its purpose and doesn’t take away from the visuals.
    • Replayability Potential – Since the game is still in development, there's always something new to check out with each update. Plus, revisiting different character paths can be fun.
    Final Verdict
    9/10 – Needs more content, but the foundation is great.

    Right now, Blessing of the Elven Village is shaping up to be a solid sandbox RPG with strong character design, rewarding progression (scenes), and smooth performance. The biggest thing it needs is more content—side quests, loot, and deeper combat mechanics would elevate it further.

    That said, if you’re into hot elves, relationship-building, and auto-battlers, this one’s absolutely worth keeping an eye on.

    P.S. Tsumugi best GILF ever.
  2. 1.00 star(s)

    TitoElBambino

    it's bad... there's no progress bar or anything to let you know what to do or where to go. it revolve around defending the village again and again until you've made progress with one caracter if you're lucky.
  3. 5.00 star(s)

    Uglydeathroad

    Es un buen juego tiene buen sistema por combate que la verdad puede mejorar pero igual es bueno me gusta la mecánica de mejorar la relación con los personajes femeninos para que se vuelvan más fuertes, y las escenas eróticas son de lo mejor
  4. 2.00 star(s)

    raefraem

    Bad:
    - MC is a total wimp. He's getting fucked by girls, not otherwise
    - You're supposed to interact daily with every girls for them to get stronger in order to fight goblins. This results in taking away attention from the girls you want to pursue and forces you to talk to girls you don't like. How am I supposed to give a damn about 15 of them?
    - Lots of pointless grind. It's one of those games you have to repeat the same action 100 times to get something.
    - Combat feels like a punishment for not grinding enough

    Good:
    - Story. It can be less enjoyable if you lean center/right
    - Renders and character designs
    Likes: Gojii
  5. 2.00 star(s)

    Adoringfan

    I am rating this on what is present and not what could be.

    At present combat is pretty busted. Early on one of the npcs informs you that the combat is similar to Fire Emblem, maybe the weapons they use are similar, but in functionality it's nothing like Fire Emblem's rock, paper, scissors. Most battles will pit you against ONE type of enemy, spearmen or dual blade gobbos. It wouldn't be so bad if you could pick your own party, but you can't. Even if you dedicate yourself to ONLY leveling up the LIs with training, the enemy will still be dramatically stronger than you in every single encounter. Pistol girls are USELESS af, maybe in the first encounter they can do some good damage to the ONE goblin with a staff, but those caster gobbos are ridiculously rare to find. There are TWO pistol girls btw and there is a girl who refuses to wear power armor, so the THREE of them are pretty much useless in every fight and you will be fighting a lot!

    The story is pretty good, but that lasts about as long as the intro and then it goes into a sandbox grind for affection points mode. You are limited to 6 action points a day, there are 15 LI's and not every girl is available all the time, so you could end up using up all your action points and end up missing another love interest that is only available at night on certain days. Even if you were to cheat it and give yourself unlimited action points (these never increase btw) the grind would still be pretty silly. Every 4th or 5th day you are forced to defend the town, but far as I can tell the MC doesn't participate at all with the town defense.

    Wtf is going on with the MC? Is he meant to be a fighter? Is he meant to just run around and let women fight for him? I thought the point of the story thus far is MC is now an adult and as an adult he has to help defend the village and protect the women from potentially being kidnapped, or killed. This bit is puzzling.

    As it stands, the enemy gets stronger a lot faster than whatever the MC and the girls are doing and since there is no gear to give them and +1 stat point does fuck all, this one is going in the bin. It's a neat idea with nice renders, the animation could use some smoothing out, but it's just a vacuous grind for a few scenes sprinkled in and headache inducing combat. I'll be keeping an eye on this one, maybe it will get better in the future.
  6. 4.00 star(s)

    DirtyDangles0101

    The base story / Plot of the game is solid and has a lot of NPCs.
    Combat is what you would expect from this type of RPG but it has a grind system that is enjoyable but a bit repetitive and has no MC combat ATM.

    Renders: 4/5
    NPCs(girls): 4/5
    combat: 3.5/5
    Story(Plot): 4.5/5
    Game play: 4/5
  7. 5.00 star(s)

    Ass bandit

    Excellent for an initial release, with a lot of potential:

    - Interesting premise
    - Extensive dialogue
    - Serviceable combat (and getting better each patch)
    - Hot characters with great battle animations (love the battle suits)
    - An active and responsive dev

    It has some issues with the repetitiveness of constant training (the animations are nice, though), the temporary lack of interactions with most of the women, and navigating the village, but further updates should solve this.