OK not wanting to step on the game dev's toes, most of his hints are vague. So I won't flat out solve these questions.
(
amalgamhpc: If I'm being too specific please let me know and I will remove the extra details.)
This is true for version 3.3 it might change in later versions.
1. Castle password.
- There is a skip option in the bottom right of the screen.
- To solve this you need to get all the info you can. (Attempting to reset the password give more info on the password rules.)
- The password has no spaces in it.
- The password does not include the word castle.
- the password is exactly 10 characters long.
- The password is not "Hazlewood" and is not any of the others listed in this forum so far.
- The password is in this list of 200 castles "
You must be registered to see the links
" well over 100 can be excluded due to length and spaces. (and only 15 actually have the correct amount of letters, so cut paste in to a spreadsheet of preference clean up the extra spaces and do some kind of length function to count letters. IF you want to solve it,)
2. The 4th girl.
- So you need someone to call you.
- You need a phone in your inventory.. (Someone you know must have one)
- You need a person who will call that phone.
- There is someone on campus who is a prime candidate for talking to one of your companions. - Your companions can be dragged into conversation by dropping them on the image of the person you are in conversation with.
- Double clicking on the phone in you inventory while in the correct location will get results if someone has that phones number.