The Loli Lover
Member
- Apr 20, 2018
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All of this is correct, but as many have said in the past, it is either extremely coincidental timing or bad acting that the remake started the moment "actual action" was ramping up, and again the "reworking of old content" > The current game's content is fine as is. You're free to work on your game how you please - but let's propose a few logical things that could happen, hopefully none of them do, but: You could lose all care and abandon the project, funding could dip to the point you can't "afford" to do the project (you may do it sparingly in freetime, but will lose the drive with low financial return), Patreon could outright remove the game (rules for erotic games have been more strictly pushed as time has gone on. They could eventually outright ban all content using AI in any capacity, which gets your game off the platform OR ANOTHER REMAKE...) Finally, and this one we hope for the least, cause you're a person before a creator, you could pass away - terrible to think, but all of these are very real possibilities.
There have been games that ended literally one update before the finale (e.g. Girlfriend Tapes); it's not inherently just impatience, but by every metric, the longer the game goes on, the less chance of it seeing an ending. You were confident the release window would be quicker. We're not even remotely close to where we were, and I'd bet we won't be back to where we were for the 2.5 or 3-year anniversary... 3 years of game development with no actual "intimacy with the bull" in a NTS game is INSANE. I always appreciated the slow burn, but this story was meant to be a week(?) long getaway of a couple where they open up their sex life
Before you came along, we had Fallen Eros say he thought the game (Hana) would be done in about 2 years of development. It's been nearly 4 years, and what do we have now? 1 incomplete main game, a disjointed side part of the main game which was meant to be for a side character ntr(s) of Hana (yet it still focused on Yuma...), and a side game called "Gravure...". In addition, we have the other game "... Aiko", likely made so he didn't have burnout just solely working on Hana anymore.
DarkCookie (Summertime Saga dev) literally did one of the most horrendous things a dev could do, which was full reworking the game like 7 years in or some bs, who is to say you won't just do another remake when AI gets EVEN better as we get back to the party again this time next year?
It becomes an issue when you're trying to make a finished product and you consistently push it back to "improve it" Your vision matters, but people want a finished product for once. A ridiculous amount of these games get put on hold, abandoned, or become a co-project along with another. No one would fault you had it been this way from the start, but even if we add the additional starting 7 months development time, we wouldn't be where we were.
I don't really read manga, yet I was told the My Dress Up Darling Manga was cut short due to the mangaka getting ill, and she didn't wanna risk not giving it an ending (so in anime terms, she cut around 6 episodes worth of content and gave it an ending). Did this upset some? Yeah, obviously. But while you can be happy she's alive, you have to admit it's commendable to at least FINISH the project.
I worry that this game will literally take the next 5 years to finish for a trip that in-universe is meant to take place over a week and doesn't involve time travel of any kind...
Again, all respect for the work being put in, no part of me has or will say the product itself is shit - it's not, and people would be delusional to say say.
But most people expected more progress by 2+ years of development, and based on track record, it's a real possibility that you remake again... no one wants a 2nd remake
There have been games that ended literally one update before the finale (e.g. Girlfriend Tapes); it's not inherently just impatience, but by every metric, the longer the game goes on, the less chance of it seeing an ending. You were confident the release window would be quicker. We're not even remotely close to where we were, and I'd bet we won't be back to where we were for the 2.5 or 3-year anniversary... 3 years of game development with no actual "intimacy with the bull" in a NTS game is INSANE. I always appreciated the slow burn, but this story was meant to be a week(?) long getaway of a couple where they open up their sex life
Before you came along, we had Fallen Eros say he thought the game (Hana) would be done in about 2 years of development. It's been nearly 4 years, and what do we have now? 1 incomplete main game, a disjointed side part of the main game which was meant to be for a side character ntr(s) of Hana (yet it still focused on Yuma...), and a side game called "Gravure...". In addition, we have the other game "... Aiko", likely made so he didn't have burnout just solely working on Hana anymore.
DarkCookie (Summertime Saga dev) literally did one of the most horrendous things a dev could do, which was full reworking the game like 7 years in or some bs, who is to say you won't just do another remake when AI gets EVEN better as we get back to the party again this time next year?
It becomes an issue when you're trying to make a finished product and you consistently push it back to "improve it" Your vision matters, but people want a finished product for once. A ridiculous amount of these games get put on hold, abandoned, or become a co-project along with another. No one would fault you had it been this way from the start, but even if we add the additional starting 7 months development time, we wouldn't be where we were.
I don't really read manga, yet I was told the My Dress Up Darling Manga was cut short due to the mangaka getting ill, and she didn't wanna risk not giving it an ending (so in anime terms, she cut around 6 episodes worth of content and gave it an ending). Did this upset some? Yeah, obviously. But while you can be happy she's alive, you have to admit it's commendable to at least FINISH the project.
I worry that this game will literally take the next 5 years to finish for a trip that in-universe is meant to take place over a week and doesn't involve time travel of any kind...
Again, all respect for the work being put in, no part of me has or will say the product itself is shit - it's not, and people would be delusional to say say.
But most people expected more progress by 2+ years of development, and based on track record, it's a real possibility that you remake again... no one wants a 2nd remake