Reviewed version 0.27
To the point:
Boring Days is a noticeably unfinished run of the mill porn pic sandbox HTML game with lots of inconvenient and unnecessary grinding for the sparse slow building D/S scenes in between.
Serious gripes:
If I was more subjective I'd given this game only a single star. Grindy HTML sandboxes with a laggy interface and terrible Click-to-do ratios are a personal bane of mine. But I acknowledge people's desire to explore the softer, slow building D/S themes portrayed in this game - hence the additional star.
I can only imagine many of my previous raters have given this game a rating based on the game's potential and their future expectations. Maybe a recent restructuring of the game's core lead to an even more rudimentary game.
Anyhow, the current overall rating of four and a half stars is deceptive and I firmly disagree with it.
To the point:
Boring Days is a noticeably unfinished run of the mill porn pic sandbox HTML game with lots of inconvenient and unnecessary grinding for the sparse slow building D/S scenes in between.
Serious gripes:
- There's a lot of promised content with "End of current content" stated across many paths.
- Lots of the game is empty, many rooms unoccupied or useless independent of the time of day. Worse, many rooms offer further subrooms, adding to the click count to actually get from point A to B - most of which serve no purpose so far but lure the player in without rewarding their curiosity.
- Many stat gains and losses are only tied to specific, repeated events, that only trigger during certain time slots during certain days making amassing these points a chore.
- Content-wise the game focuses more on domination and submission aspects - though progression often comes to a screeching halt due to the lack of finished paths. Such roadblocks further dampen the enjoyment of the infrequent scenes, which are by writing standards, decent but short.
- The engine itself is slow to react and laggy.
- The chosen actresses and pictures offer a wide and high quality variety.
- The slow nature of the D/S themes have a nice, more authentic pace.
- A rudimentary guide that directs the player to achieve certain stats or goals to progress with the characters is provided.
If I was more subjective I'd given this game only a single star. Grindy HTML sandboxes with a laggy interface and terrible Click-to-do ratios are a personal bane of mine. But I acknowledge people's desire to explore the softer, slow building D/S themes portrayed in this game - hence the additional star.
I can only imagine many of my previous raters have given this game a rating based on the game's potential and their future expectations. Maybe a recent restructuring of the game's core lead to an even more rudimentary game.
Anyhow, the current overall rating of four and a half stars is deceptive and I firmly disagree with it.