1. Yeah I remember the event in the bath. I believe Amanda had different stats when I discovered it, but I believe if you do it yourself, she should get an increase in lordliness. If you have the maid prepare the bath, it increased the maid's influence on Amanda (never knew what the influence stat actually does though).
There appears to be 3 possible sequences for the bath:
- Wife texts you to prepare the bath
- Wife texts Maid and you kick her out of the bathroom after she's done preparing it
- Wife texts Maid and she kicks you out of the bath
The first case is the one I never seen before. I'll look into it later but it's kinda "low priority." The second one happens if the maid's obedience is -18 or higher. Anything less and the third scene triggers.
Maid's influence is kinda subtle. It impacts some aspects of NPC navigation and changes your wife's reaction in a few random scenes (for example: if you catch the wife and maid chatting in the kitchen and you tell the maid to get back to work, the wife will agree if influence is less than 2 or she'll scold you for "being too hard on the maid" if it's higher).
2. I always believed that when Amanda basically forces you into pleasing her (when you go to the bedroom at night and her lust is near 90) her lordliness and assertiveness stats should increase. I mean, you can't say no and it's all about her. What do you think?
My thoughts exactly. Though I just did "assertiveness" as I feel like "lordliness" is more about her desire to be treated like a queen as opposed to her willingness to bark orders. Maybe that's a bad take on my part.
3. Could you please be a bit more specific with the scene "most people never see"? (If you don't want to do it in public you can PM me, thank you).
You know that whole sequence where you're watching TV and the maid asks for help with dusting a high shelf? I think most people just instinctively just always click "wipe the shelves thoroughly" option every time after the option becomes availible. But if you choose to "wipe the shelves normally" after bringing her obedience down enough, she takes away your TV access. You can then apologize next time you find her cleaning the living room, which she'll then have you help her clean some more. Repeat 3 times and you get TV back. "Wipe shelves normally" again and she takes TV away again, this time permanently.
From there, if you progress the maid further to the point where you catch her lounging on the couch and she has you clean the room for her, you'd get an error regarding whitespace in between "else" and "if" when it's supposed to be "elseif" and your only option is to leave.
After fixing this: you get the choice to ask if you can watch TV. She'll basically tell you "no, not allowed" but if the maid has seen you worshipping the wife's feet, she'll give you the option to massage her feet while she watches the game.
4. The previous version had the following bug. Certain times, you can see Amanda play tennis with the blonde chick that you can sleep with from the tennis court. (You had to refuse to go with her at home, then arrive at the tennis court during her second game). The text read that you see Amanda playing tennis with that specific girl, but the next screen was just blue, with no images or text, so you could only press back until you triggered a different event or load a saved game.
I haven't been able to get that scene to fire in this latest version. Is it still there? Is it still bugged?
Never seen that. I'll look into it.
5. If you watch your wife play tennis instead of playing yourself, at the end she asks you to pack her things. You can choose to follow through with her wishes or no. Does this actually lead to anything or currently mean anything in the game?
It does absolutely nothing on the player's end right now. It just increments a variable that the player can't even see.
when Samatha started the MC training she never ever was in the kitchen uin the evening again so the cooking lessons didnt go on....
I didn't have this problem. For me, she was pretty reliably there every Thursday and Friday.
Granted, NPC navigation is a tad weird in this game and can be impacted by some unexpected things. Consider it "on the list."
For now: I'd just recommend putting off the training sequence until the maid orders you to go to the gardener house at night.
Edit: I know
exactly what's causing this problem. Starting the maid's training puts her on a "free schedule" which excludes making dinner in the evening. This is intentional. For continuity's sake, it makes sense that you probably should have finished the cooking lessons before starting this path. But since the training trigs from obedience, it's very easy to trigger the training very early on.
Kinda torn on what I wanna do about it:
-I could just put her in the kitchen in the evening. Either just picking some days to be there or add it to the existing dice rolls.
This doesn't really fit the narrative of what's supposed to be going on here. But it "works."
-Another option is to make it so maid training doesn't begin until after you finish cooking lessons.
It's a bit more continuity preserving, but really just amounts to taking options away from the player.
-Maybe just take away the maid's free schedule once you reach the end of the training?
You've already reached the end of current content at that point. Narrative goes out the window anyway. (I'm kinda leaning towards this one. You still won't be able to continue cooking lessons until training's done. But you can hop back into it after and maybe catch some other content you might have missed).