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Unreal Engine Bound Town Project [Prototype30p2] [Ryuu01]

3.50 star(s) 8 Votes

exter

Active Member
May 29, 2017
857
1,169
Thanks! Too bad it's still pitch black, unlike in the 26.1 video on DeviantArt :ROFLMAO:
Your problem is probably that you have set global illumination to low. it seems like it is meant to be on high or extra for the best light. either the dev and all of his patreons have good PCs and have every graphics option on high or the dev does not care about setting up the lights properly for lower settings
 
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mariuszkahr

Newbie
Oct 27, 2023
24
5
Your problem is probably that you have set global illumination to low. it seems like it is meant to be on high or extra for the best light. either the dev and all of his patreons have good PCs and have every graphics option on high or the dev does not care about setting up the lights properly for lower settings
You're right. They're not brightly lit corridors and rooms like in the video, but I can see more now.
 

xellos616

Active Member
May 5, 2020
993
710


hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha



- Temporary Security system is added

- security level will increase every time player gets send back to cell by being captured by head guard, armed guard or dominant

- added temporary Bail out system

- bail out button will give player the option to "reset" the game with selected security level (selecting sec level will be removed in the future)

- bail out will spawn the player back to cell (for now) with all restraints broken, basicly a safeword

- changes to head guard patrol path

- box prop distribution
 
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mariuszkahr

Newbie
Oct 27, 2023
24
5


hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha



- Temporary Security system is added

- security level will increase every time player gets send back to cell by being captured by head guard, armed guard or dominant

- added temporary Bail out system

- bail out button will give player the option to "reset" the game with selected security level (selecting sec level will be removed in the future)

- bail out will spawn the player back to cell (for now) with all restraints broken, basicly a safeword

- changes to head guard patrol path

- box prop distribution
Thanks. Link?
 
3.50 star(s) 8 Votes