Thanks! Too bad it's still pitch black, unlike in the 26.1 video on DeviantArt
Your problem is probably that you have set global illumination to low. it seems like it is meant to be on high or extra for the best light. either the dev and all of his patreons have good PCs and have every graphics option on high or the dev does not care about setting up the lights properly for lower settingsThanks! Too bad it's still pitch black, unlike in the 26.1 video on DeviantArt
You're right. They're not brightly lit corridors and rooms like in the video, but I can see more now.Your problem is probably that you have set global illumination to low. it seems like it is meant to be on high or extra for the best light. either the dev and all of his patreons have good PCs and have every graphics option on high or the dev does not care about setting up the lights properly for lower settings
Chloroform has been disabled since Devlog Build 22How to chloroform to dummy and how to get chloroform form the dummy ? In 26.1
Thanks. Link?You must be registered to see the links
hey lads! we're moving closer to actual alpha, but it's still kind of pre-alpha
- Temporary Security system is added
- security level will increase every time player gets send back to cell by being captured by head guard, armed guard or dominant
- added temporary Bail out system
- bail out button will give player the option to "reset" the game with selected security level (selecting sec level will be removed in the future)
- bail out will spawn the player back to cell (for now) with all restraints broken, basicly a safeword
- changes to head guard patrol path
- box prop distribution
I wrote this post just so that someone would see that a patch has appeared and send a link to it.Thanks. Link?