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Unreal Engine Bound Town Project [v39] [Ryuu01]

3.30 star(s) 8 Votes

Darknessssssssss777

New Member
Jul 20, 2025
4
0
10
Does anyone know why the excitation mechanism doesn't work even though I enable it in the settings for version 38?
I also have a problem with my controls: when I change my keys to move, it doesn't take into account the new keys assigned when I'm standing, but they work for all other positions (I'm playing in AZERTY...). This notably prevents me from having the key to raise my legs when lying on my back (which is supposed to be V, but when I hold it down, nothing happens).
If anyone can help me, please let me know.
 

Filipowicz

Newbie
Jul 2, 2025
32
10
8
Good morning everyone. I have a question. I love it when the AI ties up my character while standing, without hitting me. However, for the AI to catch me and tie me up while standing without hitting my character, my legs must be tied. If my legs aren't tied, the AI will first hit me. So my question is: is it possible for me to not have my legs tied and be able to walk and run normally, but for the AI not to hit me, but to catch and tie me up while standing, or for the AI to try to catch me (without hitting me) and hold my arms from behind, then manually put me down and tie me up? It doesn't matter which of these AI options, as long as my character doesn't have to have their legs tied. Is this possible?
 

43ungeorb4r56ytf

New Member
Dec 4, 2023
6
6
60
Good morning everyone. I have a question. I love it when the AI ties up my character while standing, without hitting me. However, for the AI to catch me and tie me up while standing without hitting my character, my legs must be tied. If my legs aren't tied, the AI will first hit me. So my question is: is it possible for me to not have my legs tied and be able to walk and run normally, but for the AI not to hit me, but to catch and tie me up while standing, or for the AI to try to catch me (without hitting me) and hold my arms from behind, then manually put me down and tie me up? It doesn't matter which of these AI options, as long as my character doesn't have to have their legs tied. Is this possible?
Sadly nope
 
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3.30 star(s) 8 Votes