I can't help but feel that very few porn games will, in my lifetime at least, need to process as much data as your average astronomy research project. Also Sun's workstations were, like, thousands of dollars back when they still made them... but maybe that was just their Solaris crap. And GPU general processing is kinda going to push that kind of workstation out for most crap, which wasn't why Sun went under I don't think. I kinda forgot where I was going with that, honestly.
Anyhow, good on you for still being able to aim for the moon in this world of ours, but it's a pretty big leap from "small porn developer" to "developed interactive experiences indistinguishable from real life."
Also since they talk about man pages and Unix (not Linux) I'm guessing that it's command line, which is a little tougher to figure out than Twine probably would be.
There is already one game here on F95 that utilizes artificial intelligence.
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Very dated but the core concept is there.
I was using 64bit processors in the 1970s, so my idea of computing is different from your average pc user.
Intel and microsoft kinda crippled the consumer computer industry. Home computers didn't get 64bit until the late 90s, meanwhile technology has advanced exponentially in the government and private sector, but the consumer market has stagnated. Developing software for windows, is like coloring with crayons... don't go outside the lines. Developing games that won't run on a pc, limits your customers. So all games made today are shit. I have to rip them apart and rewrite them to work on a 128 node visualization system. Just once i'd like to log in to F95 and find a 256bit game that requires 32Gb graphics.
"Former CEO Scott McNealy's allegiance to Sun's hardware culture shortchanged its software initiatives, and ultimately doomed the company.
Scott McNealy believes the best preparation for business is to play hockey. The teamwork, the individual risk taking, not to mention the bone-jarring collisions, are the closest analogy he knows to what is needed to function as the CEO of a technology company. In other words, he could never have taken Sun Microsystems in the direction it needed to go: Sun needed to become a software company.
Software is amorphous, invisible, full of promise that may or may not be fulfilled. Used car salesmen, with their goods at least visible to the naked eye, are paragons of virtue compared to software salesmen. How could Sun, a young and innovative hardware firm, make the switch to this tricky to manage, less tangible entity, a software company? In a word, it couldn't or at least it didn't, which doomed Sun."
Sun failed because they didn't stay in the box like they were told. They made the boxes to fit the applications, rather than making one size fits all applications.