It's just....soo frustrating, because the concept isn't complicated!
Just have:
1. Monsters.
2. Make them breedable.
That's it! Maybe some variety like skins, genetics(more human dna=more human appearance, more monster=more feral appearance), and if you want to be nice? A dedicated ingame family-tree system.
Instead, these folks go on HUGE, multi-year long "efforts" to create hollywood-level side plots about romance, some complicted main-game plot, unnecessary open world combat, some silly OC characters, or making a huge world, etc etc etc....
Year after year, dev after dev, NOBODY can make a "finished" breeding game.
I bet even in the future, with having an AI dev kit to help with the coding, folks will STILL have a hard time making Breeding games...
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