Already a very strong start to a game. It knows what it wants to be and concentrates on a few fetishes. The interface is reminiscent of other mostly-text-based games, but the engine is already really smooth and it comes with a decent animated paperdoll that represents everything happening in the game quite well. The only main gripe I have in that area is that it would be really nice to have a good history function to review what happened in case of clicking through an event too quickly (or even something that happened to me where I sneezed and hit a button and didn't see which and ended up missing what happened and why).
The themes are dark, with content involving slavery, non-consent, bondage, experimental drugs, and violence. I wouldn't recommend this to anyone who has objections to such content as that's basically the entirety of the content right now. While the themes are constrained, there's already a decent amount to do. Some content can be finicky to access due to it being unclear where to go for certain quests, but the available areas aren't too large, so you're not searching too long.
The persistent characters who appear are appropriate to the setting, with people acting like hardened criminals, self-important guards, or corrupt administrators. A couple are very compelling and sympathetic, which is something I'd like to see more of in the future.
Combat is very punishing upfront and it can take quite a while before it speeds up enough. Early on, I feel like you can't even guarantee getting across the compound without getting your money stolen or getting impregnated. I'd recommend the devs consider scaling down certain areas the player needs to frequent more early on while providing much better rewards for later combat. As it is, high-level combat is a slog of managing three meters of pain, lust, and stamina with a hidden meter of inebriation limiting your ability to use items. Some combat encounters are definitely not balanced with the idea of fighting multiple enemies between rests, but some areas don't let you actually rest while getting hit with back-to-back encounters. Another oddity is that after losing via lust, your lust is not reset back to zero or reduced in any way, meaning that if you don't go in and masturbate manually, you'll keep losing repeatedly.
Even with all these problems, I think the game is in a good place with a lot of content for being a fairly new game. I'll be watching the development of the game as it progresses and hope it doesn't fall prey to the common problems of similar games.