The game has been updated in the OP. But if you want to have the lastest patch you can find it in Goldo's sig. If you dont want to always search for it you can bookmark theThank you, I tried this game a long time ago and I usually download the latest patch from that forum.
Now there is a forum or a web site with the link to the latest patch or are posted only here on F95 forum?
If you mean Trait King, that's available in the packs and mods thread.I know there was some sort of mod for this game that was quite large. Is there right now any possibility to access it?
Rollback blocks are manually inserted by the dev into places they deem appropriate, usually just before a major decision, random check or similar. If you cannot roll back anything, it's not them.
Edit: Is the 'back' button actually disabled, or can you still click it but nothing happens? /edit
I am a major user of quicksave (guess who lobbied for the F5/F9 shortcuts), so I haven't really tried it, recently or not. Does anyone else have this problem? If not, maybe you have accidentally disabled rollback somehow?
What does consolingrenpy.can_rollback()
,config.rollback_enabled
,config.rollback_length
,config.hard_rollback_limit
tell you?
Something has disabled your rollback mid-game, then.renpy.can_rollback() is False
config.rollback_enabled is True
config.rollback_length is 128
and config.hard_rollback_limit is 100.
renpy.config.rollback_enabled
and renpy.game.log.can_rollback()
, too.So I just tried loading an old save (pre 0.2 save, same client), and the rollback works just fine. Also tried the renpy.can_rollback() and it came out as true this time.Something has disabled your rollback mid-game, then.
Does this persist in a new save? Where are you performing this consoling, is it mid-interaction or not?
Tryrenpy.config.rollback_enabled
andrenpy.game.log.can_rollback()
, too.
Edit: I think the best idea would be to watch the 'back' button and see if it regains functionality at times (during events, dialogue, some of the nightly reports). If so, it's all probably working as intended (i.e. rollback blocks), since BK and rollback don't mix very well. If not, something seems screwed up with your whole rollback checkpoint system.
Note that renpy.can_rollback() being False is not necessarily an indication of something being wrong. There are lots of places in this game where rollback either doesn't make sense or is counterproductive. The most iconic example being in the middle of the main screen. There's usually nothing to rollback to there.Also tried the renpy.can_rollback() and it came out as true this time.
Yes, everything seems to be working fine in a new save, renpy.can_rollback() came up as true too. I'm thinking that something has messed up my main save; and I wish I know what caused it or at least how to fix it.Note that renpy.can_rollback() being False is not necessarily an indication of something being wrong. There are lots of places in this game where rollback either doesn't make sense or is counterproductive. The most iconic example being in the middle of the main screen. There's usually nothing to rollback to there.
Still, did you try a new save, got into a dialogue (Gio, training, ended the day) and did rollback return at certain points?
Your help so far is much appreciated regardless. Also, thank you for bringing the F5/F9 to my attention; that is very useful and I didn't know the game has the function.Given that the rollback system is pretty complex, I'm not sure how one would go about unfixing it once the easy remedies are gone. I for one am definitely not going to try and mess with the internals of the engine so deeply.
I imagine you can try looking for help on theYou must be registered to see the linksor in the Programming part of the forums here.
I've personally given up on rollback altogether. Not hard, since I was taught in the old school of "fuck up and don't have a recent save, enjoy your misery", so my left hand is always hovering over Ctrl+S/Alt+S/F5, etc.It's surprisingly applicable to work environments too, because not all software is bug-free or well-supported.
Not that I have much experience with coding Ren'Py rollback, but " renpy.can_rollback() is False" could just mean the save was made soon afer a "block_rollback()" call, and therefore rollback history is not available to rollback function.renpy.can_rollback() is False
IfYou may be able to use rollback with PageUp key in multi-screen dialogs without decisions, even from that save with "False".
renpy.can_rollback()
is False, there's a damn good chance the checkpoints are missing altogether or something else is deeply wrong. You can try, but make a save beforehand and don't expect much.config.keymap['rollback']=['K_PAGEUP', 'repeat_K_PAGEUP', 'K_AC_BACK', 'mousedown_4']
here you go...Hello everyone. I enjoyed this game up until I got to the kunoichi minigame. Is there ANYWAY I can skip this minigame? because doing it over and over is starting to honestly get on my nerve and I'm just generally already tired of it. If not I'll happily take any other suggestions.
I hate this minigame as wellthankfully Goldo has thought of us - you can buy an item called "Makibishi" in the shop which lets you auto-win.
For the first 2 for each ninja you can use the "Makabishi" what nero mentioned it's cost 500 gold each. For the 3rd time with the ninja's you dont need to do anything just let the timer go down to 0. Even if you "manage" to catch them it will be a fail anyway.Hello everyone. I enjoyed this game up until I got to the kunoichi minigame. Is there ANYWAY I can skip this minigame? because doing it over and over is starting to honestly get on my nerve and I'm just generally already tired of it. If not I'll happily take any other suggestions.