__neronero
Member
- Jan 23, 2021
- 285
- 393
Yis!Nero can you include your Trait king mod in your sig too?
Yis!Nero can you include your Trait king mod in your sig too?
Thanks for your detailed response, but as Jman9 said, it seems that Elite trait doesn't work.The following information could be useful to diagnose the problem:
- Do you get the message "The customer spent all of his budget on [girl]"? Do you get it very frequently? If not, it could be a coincidence that her performance was worth exactly the customer's (irrelevant because of Elite) max budget
- When she rolls a 6, or when ANY girl rolls a 6, do you ever get the message "The customer went over his budget on [girl] (+XXX gold)" If you never see it, not even on other girls, then perhaps your girls are simply not meeting the customer's expectations.
To elaborate on Elite a bit more:
Normally when any girl rolls a 6 on her performance, the same "ignore budgets" effect is automatically applied. The benefit of having "Elite" is that it also applies that effect when she rolls 1-5. But naturally a lower roll like that will mean a worse performance and thus a lower tip, so to actually reap the benefits of her trait frequently your Elite girl would have to be at least slightly overqualified compared to what the customer was expecting. In other words, I wouldn't expect "Elite" to make much of an impact when you've just started a new game.
Right you are!Thanks for your detailed response, but as Jman9 said, it seems that Elite trait doesn't work.
Trait("Elite", verb="be", eff1=Effect("special", "ignore budgets"), archetype="The Courtesan"),
Trait("Elite", verb="be", eff1=Effect("special", "ignore budgets", 1), archetype="The Courtesan"),
That will just make everyone ignore the budget caps.Code:if not ignore_budget or ignore_budget == 0:
not sure if it'll help at all but I "fixed" my city event error issue by copying the previous patches related rpy files over the new patched that dropped a couple days ago and it's been working fine for me. will inform you all if I somehow caused the game to crash and burn in some other way because of this.
Hey, could you show where that one is? I am also having that issue.
"Edit"
alright I seemed to have fixed it.
In this case, I would recommend copying over ALL the .rpy files from the "game" folder of the previous patch to your installed "game" folder, deleting all the "game/*.rpyc" files, and running the game to recompile.basically what I did was look for the rpy files that were showing errors in the latest patch with the files from the previous patch. like the Bkevents.rpy, the Bkscreens.rpy, and I forget what else I copied over sorry.
I would recommend running the game and pressing shift+R instead. Recompiling from scratch can cause issues with saves, since recompiling makes use of old .rpyc files these saves are based on....deleting all the "game/*.rpyc" files, and running the game to recompile.
Well, actually it wasn't supposed to be published anywhere yet. Especially with temporary domain name.Is the site even working?I dont get an activation email from there after registering.
Several. E.g.Is there a Console command to give yourself specific items.
MC.items.append(copy.deepcopy(item_dict["Small dog collar"]))
MC.items.append(makibishi)
Yes. E.g.Also is it possible with console command to get multiple items in one go like wyvern eggs?
for x in xrange(2022):
MC.items.append(copy.deepcopy(item_dict["Wyvern egg"]))
First off thank you I lost the blueprint and didn't feel like starting over by the time I realized it. Now back to another question, how does this give you multiple items? I entered it in and it only gives one. Unless I have to enter it in multiple times then it's just going to be annoying but better than the alternative multiple steps process. Or I'm messing up entering it again.Yes. E.g.
Code:for x in xrange(2022): MC.items.append(copy.deepcopy(item_dict["Wyvern egg"]))
Probably. You have to enter each line one by one, and mind the spaces (but the console auto-indents, so you only need to worry about deleting some spaces after pressing return for the second time....how does this give you multiple items? I entered it in and it only gives one.
...
Or I'm messing up entering it again.
The problem was solved thanks to nero.Well, actually it wasn't supposed to be published anywhere yet. Especially with temporary domain name.
The updated address is here:You must be registered to see the links
Ping me if there still issues with mails.
At some point it was established by forum contributors that converting jpg to webp brought no advantage in file size or was even slightly less efficient, so I kept the original jpegs. Although in retrospect, gaining a few kb may not be worth the confusion having different formats causes.goldo is there a reason why you mix jpg and webp? Just curious not meant to critique how you work^^
Hi, can someone provide the final patch for v0.15b?
You would think that, but nope, it checks if the return date matches or is anterior to the current date. So whatever happens, it's a more complex issue than that. A possibility is that the event did proc (and was thus removed from the queue), but was interrupted for some reason before the girl was actually returned.Stressing once again that, while I am a coder by profession, I have deliberately avoided looking at the BK code in almost all cases. But...
This whole issue of girls failing to return sounds like there is a piece of code that runs daily that checks each away girl to see if the return date matches the current date.
Mister Congressman, I would like to thank you for your service. Also,I'm not much of a computer guy (as evidenced by my tweeting my junk to everyone and losing my Congressional seat)