If you're into the kinks and fetishes this game explores, it has some great content with some very hot and passionate scenes. There's also a lot of it and plenty variations that are very interesting to explore. The format of the game is pretty different than most in the lewd genre, though, and I imagine that might put off quite a few players.
It's essentially a puzzle game where you explore the same weekend over and over, unlocking new events and situations for future runs by doing certain and often quite specific things in the current run. Each run is quite short, especially when ctrl-skipping through the scenes you've already seen, so it becomes more about experimenting and trying out new combinations to get access to new scenes.
It's different and great fun when you figure something out, but can also be frustrating when it doesn't work out. And while much of the content is fairly easy and intuitive to unlock, there's also quite a bit that unlocks in pretty weird and opaque ways, so much so that the dev includes a walkthrough in the game and a lot of instructions about the mechanics, the various symbols and colour codes etc. Without this the game would honestly be very difficult and even with it, I feel many unlocks are annoyingly convoluted and vague. This can lead to runs being wasted because you didn't do one specific thing Friday night that was necessary to get a certain scene Monday morning, sometimes something the in-game guide didn't mention either. And when you're already doing dozens and dozens of runs in order to unlock the content even when getting everything right, the "failed" runs can be pretty frustrating.
But the characters, the writing, the kinks explored etc. are sufficiently good for me to stick with it. I do hope that the dev opens up the game somewhat, making some of the requirements a bit less restrictive, so it becomes a bit easier to enjoy the great content they've created.