Thank you, could you also check please - in Nelson's shop I saw a strange phrase from Nelson like "thank you for delivering the letters", but I only walked around his shop all the time before receiving the scenes.
And one more - during Researching by keyword Hanatora - time passes every time I try to find smth in Guild library. At the same time, if I try research one more time, for example "Healing potions", it is prohibited and I should choose another keyword in the menu. Or if try to search "Two needles" - it says nothing exaxt was found for the first time, but may the next time smth may be found - you found the second time some info and it is prohibited to search for the one more time. So, couldn't understand - why it is possible to search one more time keyword Hanatora - possibly smth may be found in this library after some event or at specific time?
Or for Dragoon keyword it says "you check the book you already read" and repeats each time the same information about its weaknesses or moon time, but no word smth like "you cannot find anything new, only the book you already read". And also no time passes. For Two needles - no repeat of information, just rejection... A little bit strange from my point of view, but maybe a feature.
+ Cannot understand how to "unuse" Gaart - only "use in next battle" in menu.
So you were in Nelson's shop just searching around and suddenly you got a thank you? Did You see his sex scene, first? He gives you the mini-quest to deliver the letters after the first sex scene.
The Hanatora thing is a minor oversight. Since we don't learn anything important, I never bothered to track the search result, so the game couldn't skip re-doing the search either. I made sure to change it now. There are also "advanced libraries" in the game, so I might add a new research topic for her there, eventually.
For the Dragoon search, I wanted to keep the info available to re-read, so I kept most of the message the same, while avoiding the time passage after the first read. I could change it to go back to the topic search, but I think it's fine as is.
I never added an option to go "solo" in battles after you get a summon. The game isn't tightly balanced, but I never explored the idea, so I didn't bother with removing summons, only swapping them if you have multiple available (you can only pick one summon at a time for your party).
1. Smth strange with furniture... (Highrock, Leonard's house 2nd floor)
2. Some feature with chapters list...
3. Possibly got a bug - couldn't dig the treasure in Quest For Glory quest (Fort map). Made the correct quantity of steps using Shift but nothing happens near the old tree. Tried different actions to solve somehow this, not sure, possibly TimeControl with/ wo + TogglePlayerCollision helped. After digging the treasure smth very strange happened - after saying words by Kevin it is possible to move as usual by Erica. If go to the menu + go in and out the travel sphere (after not ablying to dig the treasure and catching this situation, I decided to check Time Sphere Toggle one more time but missed it and pushed Travel Sphere accidentally to get this situation) -> you and bandit will be teleported several steps to the right, all NPCs are teleported to place they were been before digging the treasure
4. Cought the problem with no possibility to save the progress. Several slots became empty (no text) and no slots it was possible to save. Just exit&run the game to solve the problem.
* (only bimbo state were reversed using cheats).
1. Thanks for letting me know, I'll fix it ASAP;
2. It seems like this showed chapter 5 before reaching it, so I'll fix that as well;
3. Did you follow the steps exactly? The digging works with "checkpoints" so if you don't hit all of them AND in the right order, the game won't let you dig and you have to go back to the start and follow the steps again (stepping over the same checkpoint twice also resets the flag, although I could change this).
You shouldn't be allowed to move after Kevin talks, I'll make sure to fix that. You could have still ended the quest by casting "Push" on the rock and pushing it over the bandit. Yes, leaving the map in any way (including the Travel Sphere) resets the positions of the NPCs, sadly.
4. I think this happens if the game's folder and the files inside are somehow set to read-only, but I am not 100% sure. I have heard other reports of it, but sadly I am not sure what triggers this.
All the bugs should get fixed in version 0.9997, unless I decide to go for a hotfix and add these to 0.9996