- Jul 26, 2018
- 145
- 250
Because it's an all-too-familiar strategy that usually has the same outcome. Dev makes a game, gets half way through, realizes they got better at art and coding along the way so they start over, recreate what they already created with a promise to add new content, stop halfway throguh again after realizing again they can make it better with again the promise to add new content, and eventually abandon their 3rd iteration because no one wants to play the same content 3 times with an unfulfilled promise for new content years down the road. Sweet Affection being the one and only one success story out of the dozens that have tried.I don't know why you are so negative. The original game was pretty good and the second one was also quite decent. Now he is going to finish the first part by making it better. Instead of feeling joy that the first one will finally be finished or revived from abandoned state, you are all whinning here instead. I like the game just because it's not a 3DCG unlike tons of 'games' on this website.