I find myself enjoying the game quite a lot up until it became apparent that trying to run this game on RPG Maker MV is not a good choice:
- Either it's lack of fast dialogue skip + terrible save point placing behind slow cutscene followed right behind an instant death scenario
OR
- Poorly thought out chase sequence/tight timed minigame (Circuit puzzle need rework) that doesn't work well when there's an odd movement lag problem that cause the playerchar to stop moving for a half second that is needed to avoid INSTANT DEATH. Please consider that before making the puzzle super tight just to kick the player back before a cutscene.
- Either it's lack of fast dialogue skip + terrible save point placing behind slow cutscene followed right behind an instant death scenario
OR
- Poorly thought out chase sequence/tight timed minigame (Circuit puzzle need rework) that doesn't work well when there's an odd movement lag problem that cause the playerchar to stop moving for a half second that is needed to avoid INSTANT DEATH. Please consider that before making the puzzle super tight just to kick the player back before a cutscene.