I like the idea and concept. However, currently the game is too unintuitive to give a good recommendation. I was unable to get past the first battle because the combat system UI lacks proper direction. Click on all of the buttons and nothing happens. Until you click that one pixel and suddenly the turn ends. Do that again and the turn does NOT end. Much of the UI seems like an after thought.
I'll revise my review once the game improves. and the UI is focused on.
I'll revise my review once the game improves. and the UI is focused on.