Unity - Carnal Voyages [v0.30.0] [DaScoot]

  1. 3.00 star(s)

    Runario

    I like the Idea of the game.
    Exploring the Galaxy in a Mass-Effect-like way but lewd is kind of refreshing. At least I don't know of much other games like this.
    It is also really easy to choose the adult content to the own liking.
    Also the story is kind of entertaining...

    But:
    As often mentioned before, the combat is everything, but not intuitive. It's kind of possible to play the game like this, but even after hours playing there are parts of this system that I don't really understand.
    It's like throwing a pig into the job of a clockmaker... the pig will have no fun with it.
    And first minutes of a game are the time were a player chooses if he/ she wants to play a game anyway.
    For 90% of the players here it will be a 'no what the fu...? why should I play something like this?' atm. And this because the lackluster tutorial and a fighting-system that is unintuitive + not really fun, even if you get it somehow.

    The system for the intimate times... it's kind of a good basic framework and the 'auto-mode' is a good idea.
    But the descriptions of the actions are so short and 'cold' that the whole system will bring nobody a 'happy end'. It's kind of useless in this state. It really needs longer, better descriptions with some variation. Even a AI would do this kind of job much better...

    A rework of the combat would be a essential if more ppl should play this game... it would be probably even better to remove it fully, if no rework is planed.
    The System for the intimate times would be the easiest to improve with just longer descriptions and some randomness in it...
  2. 1.00 star(s)

    Arkanae

    In its current state, the UI is too much of a terrible mess for the game to be playable.

    I got stuck at the first battle because I have no idea what to do, and what happens doesn't correlate in any way to whatever button I have tried to press.

    And even to get to that point, I had to select a myriad of attributes and characters and options which purpose and use I had no idea of. It's overly complicated, doesn't seem to further the gameplay, and is really annoying.
  3. 2.00 star(s)

    Cinnabar

    I like the idea and concept. However, currently the game is too unintuitive to give a good recommendation. I was unable to get past the first battle because the combat system UI lacks proper direction. Click on all of the buttons and nothing happens. Until you click that one pixel and suddenly the turn ends. Do that again and the turn does NOT end. Much of the UI seems like an after thought.

    I'll revise my review once the game improves. and the UI is focused on.
  4. 5.00 star(s)

    Torinir

    For a very early sub-beta release, this is actually quite interesting. The gameplay, while a bit tedious (no way to consistently allow time to pass without flying aimlessly), it is forgivable and reasonably forgiving. Failure is rarely absolute, and you'll usually get some rewards, even if the results aren't successful on an assignment.

    The sex scene controls are pretty robust, if not 100% intuitive, allowing control of positions, tops, bottoms, extras, and the request system allows control of who uses what on who. It's on par with Strive 4 Power for sex scene action control.

    I'm definitely keeping a watchful eye on this title to see where it goes.