- Nov 15, 2021
- 79
- 110
LAST UPDATE: 16/01/2024
Welcome everyone to my blog dedicated to the development of my game.
Currently I am actively developing the core mechanics of the game such as the battle mechanics and the skill system.
In this topic I will publish my progress and plans.
And now, about the game itself:
GAMEPLAY:
The game is about an elf girl named Caroline Harvestmoon, who inherited an old tavern on the outskirts of the city from her parents. The player's task will be to restore the tavern, interact with the staff and manage it on a daily basis. Depending on the player's desire and actions, the tavern can become either a decent institution or an outright brothel.
Caroline will also be able to do staff work in her tavern (mini-games): working as a waitress, as a maid, etc.
The player's actions will affect the visitors and potentially attract some very very naughty people.
Caroline will also be able to visit other locations in and around the city where all kinds of side quests will be available, which may also affect her reputaton.
Last thing is her relationship with the staff. The employees will not just be faceless NPCs, but actual characters with whom it will be possible to interact, have conversations and develop the realtionship who knows in what direction...
Features:
1. This game is a sandbox. Once you complete the prologue you can go anywhere and look for adventures on your ass.
2. The enemies won't just be men, there will be also futanari and female domination in the game.
3. The player's actions will affect the attitude of residents
Visual style:
The game will be made in isometric 2.5D. Hand drawn 2D sprites in a 3D world.
You can check out some of my other works and visual style here:
Some final thoughts::
I have some very big plans, and in the process I will inevitably give up on many of my ideas due to the realistic limits on my time and current abilities. I'm an amateur developer and I work on this game on my own as a hobby. I've dreamt of creating my own game for many years and now I am finally starting.
What do I expect from this topic? Probably a little community support and attention. Thank you, everybody! I love you guys
Welcome everyone to my blog dedicated to the development of my game.
Currently I am actively developing the core mechanics of the game such as the battle mechanics and the skill system.
In this topic I will publish my progress and plans.
And now, about the game itself:
GAMEPLAY:
The game is about an elf girl named Caroline Harvestmoon, who inherited an old tavern on the outskirts of the city from her parents. The player's task will be to restore the tavern, interact with the staff and manage it on a daily basis. Depending on the player's desire and actions, the tavern can become either a decent institution or an outright brothel.
Caroline will also be able to do staff work in her tavern (mini-games): working as a waitress, as a maid, etc.
The player's actions will affect the visitors and potentially attract some very very naughty people.
Caroline will also be able to visit other locations in and around the city where all kinds of side quests will be available, which may also affect her reputaton.
Last thing is her relationship with the staff. The employees will not just be faceless NPCs, but actual characters with whom it will be possible to interact, have conversations and develop the realtionship who knows in what direction...
Features:
1. This game is a sandbox. Once you complete the prologue you can go anywhere and look for adventures on your ass.
2. The enemies won't just be men, there will be also futanari and female domination in the game.
3. The player's actions will affect the attitude of residents
Visual style:
The game will be made in isometric 2.5D. Hand drawn 2D sprites in a 3D world.
You can check out some of my other works and visual style here:
You must be registered to see the links
You must be registered to see the links
Some final thoughts::
I have some very big plans, and in the process I will inevitably give up on many of my ideas due to the realistic limits on my time and current abilities. I'm an amateur developer and I work on this game on my own as a hobby. I've dreamt of creating my own game for many years and now I am finally starting.
What do I expect from this topic? Probably a little community support and attention. Thank you, everybody! I love you guys
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